Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible

File Details

1.9.2-1.21.1 - NeoForge

  • R
  • Oct 19, 2025
  • 462.85 KB
  • 294.3K
  • 1.21.1
  • NeoForge

File Name

entityculling-neoforge-1.9.2-mc1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:entityculling-448233:7125353"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

What's Changed

  • use interaction entity when possible and fix below name display by @viciscat in https://github.com/tr7zw/EntityCulling/pull/250
  • Fix laggy culled name tag movement in 1.21.9+
  • Fix invisible armor stands not being culled when they should be. Increases performance in places like the Hypixel Housing lobby

New Contributors

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.1...1.9.2