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Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible

File Details

1.3.3 - Forge(1.8.9)

  • B
  • Dec 30, 2021
  • 3.49 MB
  • 2.1K
  • 1.8.9
  • Forge

File Name

entityculling-forge-mc1.8.9-1.3.3-beta.jar

Supported Versions

  • 1.8.9

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:entityculling-448233:3585129")
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Initial beta release for Forge 1.8.9. Yes, 1.8.9 (:

This version is a bit cut down from the full release(no culling in F5 mode(what the heck did Mojang do here?!?), no tick culling).

Since this is my first 1.8.9 mod(and first time trying to include mixins in a mod), expect that there probably are issues(functionally and forge logic-wise). Please report them on Github/Discord(NOT on CurseForge!)