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Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible
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1.1.0 - Fabric

File nameEntityCulling-Fabric-1.1.0.jar
Uploader
tr7zwtr7zw
Uploaded
Mar 21, 2021
Downloads
1.1K
Size
38.4 KB
Mod Loaders
Fabric
File ID
3246797
Type
R
Release
Supported game versions
  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:entityculling-448233:3246797"

Learn more about Curse Maven

What's new

- Increased the max culling distance to 128 for entities(if your entity render distance is even higher, they will just be rendered)

- Fixed a lot of edge case issues that could turn things invisible

- Added an optional keybind to toggle on/off the culling on the fly(lets you directly compare the performance)

- Fixed things not rendering when going above or below the world limit

- Increased the recheck delay from 250ms to 1s

 

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