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Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible

File Details

1.1.0 - Fabric

  • R
  • Mar 21, 2021
  • 38.37 KB
  • 1.1K
  • 1.16.5+1
  • Fabric

File Name

EntityCulling-Fabric-1.1.0.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:entityculling-448233:3246797"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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- Increased the max culling distance to 128 for entities(if your entity render distance is even higher, they will just be rendered)

- Fixed a lot of edge case issues that could turn things invisible

- Added an optional keybind to toggle on/off the culling on the fly(lets you directly compare the performance)

- Fixed things not rendering when going above or below the world limit

- Increased the recheck delay from 250ms to 1s