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Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible

File Details

1.0.2 - Fabric

  • R
  • Feb 23, 2021
  • 35.42 KB
  • 2.2K
  • 1.16.5+1
  • Fabric

File Name

EntityCulling-Fabric-1.0.2.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:entityculling-448233:3214816"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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- Fix beacons not rendering the beam when they are culled

- Removed the optimized Name-plate builds(for now)

- While in spectator mode culling is now disabled, since walls don't really apply to spectators

- Optimized the memory usage

- In F3 in the fps line it now shows how many ms the async thread took to do the culling