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[ETF] Entity Texture Features - [Fabric & Forge]

Custom, Emissive and Varied mobs like Optifine and so much more.. +Player skin features!)

File Details

NeoForge - 1.21 - 6.2.5

  • R
  • Sep 18, 2024
  • 643.50 KB
  • 474.4K
  • 1.21.1+1
  • NeoForge

File Name

entity_texture_features_neoforge_1.21-6.2.5.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:entity-texture-features-fabric-568563:5734430"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • fixed a logical error that would make spawn locked properties occasionally override the fact that non spawn locked properties were still present and still needed future updates.
  • fixed block entities not updating when using non spawn locked properties.
  • made the properties settings screen list display in alphabetical order.
  • removed log spam if ETF accidentally read a cit .properties file, due to a texture pointing there.
  • ensured all ETF logs pre append [ETF]: for easier log filtering.
  • added the blockBelow && blockBelowSolid properties to vary textures based on the first non-air block below the entity, no matter the distance, the latter only triggers for the first solid block found.
  • added the blockAbove && blockAboveSolid properties to vary textures based on the first non-air block above the entity, no matter the distance, the latter only triggers for the first solid block found.