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[ETF] Entity Texture Features - [Fabric & Forge]

Custom, Emissive and Varied mobs like Optifine and so much more.. +Player skin features!)
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Forge - 1.20.1 - 6.2.5

File nameentity_texture_features_forge_1.20.1-6.2.5.jar
Uploader
TrabenTraben
Uploaded
Sep 18, 2024
Downloads
2.4M
Size
647.8 KB
Mod Loaders
ForgeNeoForge
File ID
5734409
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:entity-texture-features-fabric-568563:5734409")

NeoForge

implementation fg.deobf("curse.maven:entity-texture-features-fabric-568563:5734409")

Learn more about Curse Maven

What's new

  • fixed a logical error that would make spawn locked properties occasionally override the fact that non spawn locked properties were still present and still needed future updates.
  • fixed block entities not updating when using non spawn locked properties.
  • made the properties settings screen list display in alphabetical order.
  • removed log spam if ETF accidentally read a cit .properties file, due to a texture pointing there.
  • ensured all ETF logs pre append [ETF]: for easier log filtering.
  • added the blockBelow && blockBelowSolid properties to vary textures based on the first non-air block below the entity, no matter the distance, the latter only triggers for the first solid block found.
  • added the blockAbove && blockAboveSolid properties to vary textures based on the first non-air block above the entity, no matter the distance, the latter only triggers for the first solid block found.

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