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[EMF] Entity Model Features [Fabric & Forge]

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.
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Fabric - 1.21 - 2.2.6

File nameentity_model_features_fabric_1.21-2.2.6.jar
Uploader
TrabenTraben
Uploaded
Sep 14, 2024
Downloads
1.0M
Size
421.5 KB
Mod Loaders
FabricQuilt
File ID
5722728
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:entity-model-features-844662:5722728"

Quilt

modImplementation "curse.maven:entity-model-features-844662:5722728"

Learn more about Curse Maven

What's new

  • fixed model textures prefixed with ./ & ~/ breaking from a recent change
  • expanded the EMF API:
    • added int getCurrentEMFVariantOfModel(EntityModel<?>) returns the current variant of the model or -1 if the model is not a custom EMF model.
    • added boolean isModelAnimatedByEMF(EntityModel<?>) returns true if the model has custom EMF animations.
    • added boolean isModelCustomizedByEMF(EntityModel<?>) returns true if the model is a custom EMF model.
    • added boolean isModelPartCustomToEMF(ModelPart) returns true if this model part is an extraneous part added by EMF, and does not represent any actual normal vanilla parts.
    • added boolean isModelPartAnimatedByEMF(ModelPart) returns true if this model part itself is animated by EMF, e.g "modePart.rx":"sin(age)".
  • fixed some per-entity model override settings from not applying correctly in game, such as modifying render mode per entity type.
  • moved the box face UV height/width are zero warnings to only appear when model creation logging is enabled, as it got far too spammy with the many packs that don't care about this.

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