Description
EntityBlockDrops:
A powerful and highly configurable Minecraft mod that gives you complete control over block drops, regeneration, and mining interactions. Perfect for modpack creators, server owners, and players who want to customize their block breaking experience.
Features:
Comprehensive Drop Customization
- Block-Specific Drops: Configure custom drops for any block in the game
- Global Drop Overrides: Set drops that apply to multiple blocks at once
- Precise Control: Set exact drop chances (0-100%), minimum and maximum amounts
- NBT Support: Add custom names, lore, enchantments, and other NBT data to dropped items
- Default Drop Management: Choose to keep or disable vanilla drops alongside your custom ones
- Mod Integration: Allow specific mods' drops while disabling others
- Extra Drop System: Configure bonus drops with separate chances and amounts
Advanced Conditional Drops:
Make drops that only occur when specific conditions are met:
- Tool Requirements: Require specific tools, enchantments, or tool tiers for drops
- Player Requirements: Drops only appear for players who meet certain criteria
- Dimension Requirements: Drops can be limited to specific dimensions
- Biome Requirements: Restrict drops to specific biomes
- Weather Requirements: Drops only occur during clear, rain, or thunderstorm weather
- Time Requirements: Limit drops to day, night, dawn, or dusk
- Player Break Requirement: Items only drop when a player (not environment) breaks the block
Dynamic Event System:
- Built-in Seasonal Events: Winter, Summer, Easter, and Halloween events with themed drops
- Special Drop Events: Toggle double drop chances (dropchance) or double drop amounts (doubledrops)
- Custom Events: Create your own events with unique drop tables
- Multiple Active Events: Run several events simultaneously for combined effects
- Persistent State: Event states are saved between server restarts
- Event Configuration: Fine-tune which blocks and mods are affected by events
- Drop Chance Multipliers: Adjust global drop rates for events
Block Regeneration System:
- Automatic Regeneration: Blocks can regenerate after being broken with configurable timers
- Anti-Farm Protection: Player-placed regenerable blocks are tracked and won't regenerate to prevent farming
- Creative Mode Exception: Blocks placed by Creative mode players bypass anti-farm protection and can regenerate
- Creative Mode Protection: Regenerating blocks are protected from non-creative players
- Persistent Tracking: Regenerations survive server restarts
- Force Regeneration: Manually trigger all pending regenerations
- Clear System: Remove all pending regenerations when needed
- Game Mode Detection: Only tracks blocks placed by Survival/Adventure mode players
Adventure Mode System:
- Dimension-Specific Protection: Control which blocks can be broken per dimension
- Block Interaction Control: Restrict block placement, breaking, and modification
- Creative Mode Bypass: Creative players can bypass all protections
Command Integration:
- Command Execution: Run commands when blocks are broken or drops occur
- Command Execution Cooldown: Add cooldown timers to command execution
- Dynamic Placeholders: Use variables like {player}, {block}, {block_x/y/z}, etc.
- Enhanced Placeholders: Use @player, @block, @item, @amount
- Multiple Commands: Chain several commands together for complex effects
- Configurable Chance: Set percentage chance for command execution
- Visual Effects: Create particles, sounds, titles, and more when blocks are broken
User-Friendly Management:
- In-Game JSON Editor: Edit all configurations directly in-game
- Organized File Structure: Clean directory layout with Normal Drops and Event Drops separation
- Auto-Generated Examples: Comprehensive example files with all available options
- Active Events Persistence: Automatically saves and restores active events
- EventConfig.json: Centralized event system configuration
- Command Controls: Manage events, reload configurations, and more with simple commands
- Comprehensive Documentation: Detailed README with examples and explanations
Commands:
Block Drop Commands:
/blockdrops event <eventName> <true/false>- Enable or disable specific events/blockdrops dropchance <true/false>- Toggle double drop chance event (2x drop rates)/blockdrops doubledrops <true/false>- Toggle double drops event (2x amounts)/blockdrops active_events- Display all currently active events and features/blockdrops listall- Show all available events/blockdrops openconfig- Open the in-game configuration editor/blockdrops reload- Reload all configuration files/blockdrops debug- Show detailed debug information
Regeneration Commands:
/blockdrops regeneration list- Show currently regenerating blocks/blockdrops regeneration clear- Clear all regenerating blocks/blockdrops regeneration info- Show regeneration system information/blockdrops regeneration force- Force all regenerating blocks to complete immediately
Adventure Mode Commands:
/adventuremode reload- Reload Adventure Mode settings
Configuration:
All settings are configured through JSON files, making it easy to customize.
Example Json:
{
"blockId": "minecraft:stone",
"itemId": "minecraft:diamond",
"dropChance": 5.0,
"minAmount": 1,
"maxAmount": 3,
"nbtData": "{display:{Name:'{\"text\":\"Rare Stone Diamond\"}'}}",
"requiredTool": "minecraft:diamond_pickaxe",
"requiredDimension": "minecraft:overworld",
"regenerationTime": 300,
"command": "title {player} title {\"text\":\"Rare find!\"}",
"commandChance": 100.0
}
Discord server: Here
Terms of use:
You are welcome to include this mod in any modpack
You may not re-release this mod as your own




