File Details
EntityBlockDrops-1.2
- R
- Apr 16, 2026
- 108.03 KB
- 55
- 1.20.1
- Forge
File Name
EntityBlockDrops-1.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Block drops config changes:
- Renamed `replaceDefaultDrops` to `allowCustomDrops`. Old configs still load: missing `allowCustomDrops` defaults to `true`, and `replaceDefaultDrops` is ignored after migration.
- `allowCustomDrops` controls whether an entry runs custom item drops and `dropCommand`.
- Regeneration and `breakCommand` are unchanged
Fixed:
- `allowDefaultDrops: false` no longer cancels the block break. Canceling `BreakEvent` made the block pop back (looked like instant regen).
- `allowDefaultDrops` is reserved until vanilla-only loot can be stripped safely; vanilla + custom both drop for now.
Regeneration
- Normal and event configs now include global rows (`Global_Block_Drops.json` / event globals) together with block-specific files, in line with the docs.
- If a block-specific row has `canRegenerate: false`, it overrides regeneration coming only from global rows for that block.
- New global example files default to `canRegenerate: false` so global rules do not turn on regen everywhere by accident.
Commands / UX:
- After `/blockdrops reload`, if blocks are still on the regen schedule, the message mentions `/blockdrops regeneration force`.
Docs
- README / in-game readme text updated for the new flags, regeneration stacking, and `allowDefaultDrops` behavior.