File Details
0.7.6
- R
- Mar 30, 2021
- 17.99 MB
- 1.5K
- 1.16.5+1
File Name
soeversion0.7.6.jar
Supported Versions
- 1.16.5
- 1.16.4
Minor Changes
-Fixes to every boss; they now grant the killer their achievement. The icons reflect this.
-Removed several achievements; they were unnecessary.
-Violet Boar now is struck with lightning every 100 hp lost, powering him up for a moment.
-Added Necrotic Charm, Skin Cream, and Ipecac.They make the holder immune to Wither, Decay, and Choking respectively. They are not currently obtainable in survival.
-Abyssal Remains 1 now inflicts Choking.
Major Changes
-Added the first difficulty increase. Upon entering the Nether, new mobs start to spawn.
-The first two "hard mode" mobs; the Reaver and the Wardling.
The Reaver is a new zombie type that spawns during the night and spreads its plague through the Zombification potion. If an entity dies due to Zombification, it will become Zombified, though currently only the player and normal zombies have implimentation; turning into Infected Players and Reavers respectively. They do not burn during the day. They are made to give a further challenge to resource management in managing a plague at the same time as normal events.
The Wardling spawns in areas not directly exposed to the sky, and are miniature Wardens (1.17).
Currently both spawn in the Nether, which is not intended.
-The Violet Tome has been slightly tweaked in preparation for later, as well as to support JEI better--previously JEI would sometimes cover the buttons which I was not aware of, and solved by not only simplifying the work on me, but also by introducing the Table of Contents.

