Enhanced Survival ENS

Enhance your survival experience with new weapons, foods,and new techniques.

File Details

Ensurvival-forge-mc1.16.5-1.13.0

  • R
  • Sep 8, 2022
  • 3.69 MB
  • 64
  • 1.16.5+2
  • Forge

File Name

Ensurvival-1.16.5 forge v1.13.0.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enhanced-survival-ens-599199:3973826")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Its 1.13.0 Update! [CHANGELOG] (The Wireless Update)
-olive Tree Sapling Grow Faster.
-added Stripped oilve tree Logs and Stripped olive tree wood!
-Any leaves, flowers,or plants of this mod can now be composted!
-olive oil bucket can now be dispensed!
-Replaced the (foggy vision) effect with (oiled) effect that does the same thing but with a new feature is When an entity is damaged when he has this Effect it will drop one item from his hands(like if the item slipped)!
-Added Some small changes to the Conveyors look!
-Added items:"Eye of Teleportation","Totem of Escaping","Locations Container","Slipperiness Potion".
-Added Blocks:"One-Way Glass","Items Portal Emitter","Items Portal Receiver","Emitter Portal Conveyor","Receiver Portal Conveyor".
-Added teleporting Methods!:
+ The "Eye of Teleportation" is used in all of those items Recipes:"Totem of Escaping""Items Portal Emitter","Items Portal Receiver","Emitter Portal Conveyor","Receiver Portal Conveyor", Throwing one of those items in an Instant Furnace Will Give Back The Eye and some of the Items in the Crafting recipe!
+ The Totem of Escaping is a Totem that Teleport the Enity/Player away from Death location And can Save it From Death and Void!
+ the "Locations Container" Saves a Location by Sneaking + Right click a Block and Could be named in Anvil to tell the Same name and distance between your Location and the Saved Location!
+ Put a "Locations Container" With a Saved Location of an "Items Portal Receiver" in a "Items Portal Emitter" and Power it with redstone to teleport any item inside of it into the "Items Portal Receiver" Inventory!
+ Sneak+Right click a "Emitter Portal Conveyor" With a "Locations Container" With a Saved Location of an "Receiver Portal Conveyor" To be able to teleport any entity from the"Emitter Portal Conveyor" to the other "Receiver Portal Conveyor"! and could use ON/OFF with redstone with the "Emitter Portal Conveyor" (if enabled in configs)!
-The "One-Way glass" Let the player to see from a side but not from the other Side of the block!
-Upgraded the AI of the blue shark and the Frozen shark!
-The Blue shark Now Drop a Damaged Trident when He gives The Trident Gift!
-The Shark Fangs Claw Have a Diffrent Texture in The GUI!
-Fixed The Throwable Bricks Drop two Bricks and now it have only 50% to drop it!
-If a Player Get strucked By lightining When he has a Thunderite Armor Piece he will get No Damage and Add Durability to the Thunderite Armors!
-If a Player Get strucked By lightining While he has Full Thunderite Armors He Will get Full Health!
-The Small Sunflower now Could be Bone Mealed to spawm more flowers around It!
-Two New Advancements:
+ *Wireless Connection.* you Get this Advancement When you have an "Eye of Teleportation" in your Inventory!
+ *I See Through Walls!* you Get this Advancement When you Look Through the Transparent Part Of an "One-Way Glass"!
-Added two New Enchantments!
+Added [Un-Flamable] Enchantment For the Chestplate have only 1 level (like mending)! It makes The Entity/Player Never Catch on fire! he still get damaged by fire but it doesn't let the entity catch on fire!
+Added [Skilled Slayer] Enchantment For Weapons have 1-4 levels! its Does Multiply The dropped Xp after killing a mob The same as looting but for XP! the Higher the level the More Chance and Amount get multiplied!
+Some Changes on the Enchantment [Feed Me], Now the amount of hunger added is variable by the size(hitbox) of the Entity killed!
-Ens Configs GUI numbers are now Automatically in the Number input!
-Configs Files are no longer Confusing (Bug)
-Dynamites are no longer Bugged when they hit Entities!
-Some Changes And Improvements and other Bugs Fixs!

{==============The New Biome==============}
-Added The Biome: "Tall Birch Flower Forest"
+Its a Recreation of the 1.19 Biome that hasn't been added to the game (everything is Copyed From the image introduced by mojang)
+Added:Wall Brown Mushroom, Anemone Flower, Ornithogalum Flower, Leaf particles,....
+Wall Brown Mushroom is the same as brown mushrooms but need to be placed in walls! can spawn on tall birch trees in the same biome!, if placed under birch tree leaves, the leaves will start spawning leaf particles!, it can be crafted and Un-crafted to a brown mushroom!
+Anemone Flower is a Common small flower can be found in this biome, has random variants that are just RNG by the game but has the same item and block!can 4 of them be mixed with a white dye to make brown dye! can be farmed with bone meal!
+Ornithogalum: a Tall flower variant can be found in this biome! can be farmed with bone meal! can be used to make white dye!
+Tall Birch Trees: new type of trees, can spawn with birch logs on it sides, with a chance to have a bee hive! have wall brown mushroom growing on it logs!, can spawn leaf particles in the biome.
+Falled Trees: are some Horizontal trees that can spawn that represent the trees that had fallen down!