Enhanced Compound V 3.0.jar
Curse Maven Snippet
What's new
Enhanced Compound V — Changelog (Update 5: cloning, custom powers, grabs & the gamma room)
Everything new or reworked since Update 4 (combat, suits & the supe virus).
The Cloning Vat — grow your own supes
- New Cloning Vat block with a custom animated console GUI.
- Blood Sample syringe — right-click a creature (or sneak+right-click yourself) to capture a template.
- Build a power compound, read the stability meter, TEST to calibrate (improves your odds), then DEPLOY a clone.
- Compound V route (unstable → low stability grows a rogue clone that turns on you) vs V1 route (Netherite + V1 → far more stable).
- "Make New Powers" → Custom Serum: bottle a compound and drink it to gain those powers.
Custom powers — build one, bind it to a key
- Behaviour modules: Flight, Projectile, Bounce — press Use Custom Power (N) to fire the ones your serum gave you.
Radiation Chamber & the Gamma Room
- Radiation Chamber + Gamma Absorption blocks; build a sealed room, trigger a chamber with redstone.
- Humans with no V die; supes get a coin-flip to survive → survivors gain the Chest Blast (machine-exclusive).
Chest blast, reworked
- Now erupts from the chest, not the eyes (Mixin lowers Compound V's beam + hitbox); Soldier Boy's hits much harder; a blast now fully de-powers (Compound V and addon powers).
Black Noir's throwing knives
- Throwable + melee, lands as a pickup, now a real 3D model; Noir's Visions = auto-aim (homing); beat Soldier Boy → lose the Visions.
Two rare V jackpots
- Superhuman (only for the not-already-strong — Homelander's safe) and Super Thinking (bullet-time, dash-dodge, learn every recipe, Time Freeze (B)). Roll from V/V1/Temp V, and both replace your power — one at a time.
Grab, carry & throw
- Sneak+right-click or fly into someone to grab; carry + damage up to 10s (until you land / they resist / you throw with right-click).
Powers, GUI & controls
- One power at a time; milk can't wash off Shapeshift/Superhuman/Super Thinking (only Temp V or chest blast).
- Superhuman + Super Thinking on the HUD/wheel; keybinds Time Freeze (B), Custom Power (N), Dash (Left Alt) for the powerless.
- True vanish — invisible players fully hidden (body, tools, armour).
Laser blast, reworked
- No more manual button — it charges as you laser (~2s) then detonates, and re-charges.
Fixes & polish
- De-powered supes stay grounded; Soldier Boy's Shield got anvil durability (pristine → damaged → chipped → shattered, only from 2+ supes lasering/blasting a raised shield); Mixins enabled, crash-safe.
This mod has no additional files

