File Details
Enhanced_Compound_V.jar
- R
- Jun 25, 2026
- 238.48 KB
- 10
- 1.20.1
- Forge
File Name
Enhanced_Compound_V.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
2 & 3. Explosive blasts
New SupeExplosionHandler — when these deal damage, a block-breaking explosion detonates at the impact point:
- Soldier Boy's chest blast → 2.5-power explosions along the beam.
- Homelander's laser → 2.0-power explosions.
- A raging Homelander player (Rage Mode = "angry") → 3.0-power explosions on hit, so your rage laser/attacks tear up terrain too.
Built-in safeguards:
- Throttled to once every 8 ticks per attacker, so the continuous beam doesn't spam hundreds of explosions.
- Cascade-proof — explosion damage never triggers another explosion (guarded against infinite loops).
- Uses MOB-type explosions, so they respect the
mobGriefinggamerule (turn it off to disable terrain damage).
So Soldier Boy and Homelander now blow holes in the world where their blasts land.

