enginarium-neoforge-26.2-1.0.0.jar
Curse Maven Snippet
What's new
Enginarium 1.0.0 – Full Release
Enginarium has moved out of Beta after extended gameplay testing and bug fixing.
Added
- Added Wrench pickup support for:
- Glass
- Tinted Glass
- All stained glass blocks
- Glass panes
- All stained glass panes
- Bookshelves
- Cobweb pickup support remains available through the Wrench.
Fixed
- Fixed Ender Item Pipes removing Farm Machine radius upgrades.
- Harvester
- Planter
- Fertilizer
- Upgrade slots are now protected from external item extraction/insertion.
- Fixed Enginarium chest bottoms being transparent when viewed from underneath.
- Fixed custom ore rendering when using X-ray-style resource packs.
- Ore blocks now render all six faces.
- Buried faces are no longer culled.
- Ore BlockItems continue to render as proper 3D cubes.
- Removed unintended self-lighting/glowing from Enginarium ores while retaining the six-face rendering fix.
- General stability and gameplay fixes discovered during Beta testing.
Ore Generation Balance
Reduced several ores that were generating too frequently.
- Tin Ore
- Reduced normal generation attempts.
- Reduced normal vein size.
- Large Tin veins are substantially rarer.
- Reduced large vein size.
- Lead Ore
- Reduced normal generation attempts.
- Reduced normal vein size.
- Large Lead veins are substantially rarer.
- Reduced large vein size.
- Apatite Ore
- Reduced generation attempts.
- Reduced deposit size.
These world-generation changes only affect newly generated chunks.
Release
- Completed Beta testing pass.
- Promoted Enginarium to full release.
- Existing machines, pipes, power systems, farming systems, Quarry, Power Core, storage systems, recipes, and existing worlds remain compatible.
This mod has no additional files

