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Engie's Chaos

A mod originally developed by DevEngie on a different platform. A continuation of All About Engie by EngieGames.
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Engie's Chaos v28.58.61

File nameengies_chaos-28.58.61-forge-1.18.2.jar
Uploader
EngieGamesEngieGames
Uploaded
Oct 24, 2026
Downloads
7
Size
186.8 MB
Mod Loaders
Forge
File ID
9304885
Type
R
Release
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:engieschaos-1388841:9304885")

Learn more about Curse Maven

What's new

Changes

  • Replaced the lore mode game rule with Custom Sprinting.
    • This only works outside of all Apocalypse game rules.
    • I'll also let you guys figure out how this works. It would be a shame if I spoiled it right now.
  • Enchantment changes.
    • Enchantment level limit: All Enchantments have their limit set to 5 now. This is to make getting the highest less of a time waste.
    • Blessing damages update: Blessing damages no longer exist mainly to nerf users a tad bit. However, the code also caused a lot of crashes so I was forced to remove it sadly.
    • Matter Blessing enchantments have been updated to be more fair on everyone.
    • Blessing and True Blessing now add health to players who hit a mob.
  • Updated He Who Games after a year of being left in the code by DevEngie.
    • Model Change // He Who Games now has a armor design like xEngieGames(Entity). He Who Games will wear this armor.
    • Change #1 // He Who Games will now spawn when Max Trader count is set to 0 OR Difficulty is set to -1.
    • Change #2 // He Who Games now uses xEngieGames' Custom UI for trading.
    • Change #3 // He Who Games no longer has a hostile variant.
    • Change #4 // He Who Games will have Dark Matter Collectors Hallow's Ban Hammer equipped alongside the best Crucifix.
    • Change #5 // He Who Games will have a 1 in 5,000 chance to drop his armor upon killing mobs.
  • Doomsday changes.
    • Change #1 // Fall damage is now disabled.
    • Change #2 // Gravity coils now have a bigger amplifier for Jump Boost.
    • Change #3 // Increased Doomsday world border size to be 350 blocks by 350 blocks.
    • Change #4 // Doomsday Spikes no longer spawn all at once to reduce TPS drops.
    • Change #5 // Doomsday Avalanches & Spikes now use a random amount from 1 to 50 when spawning. This is to reduce TPS drops.
      • Change #5 Note: In testing, I have BARELY ran into TPS drops with this change. Servers SHOULD run fine with this change.
    • Change #6 // Doomsday Darkness now redesigned to be somewhat like TAU's Blizzard. This is done with a modified image of powdered snow and a sound effect.
      • Change #6 Note: Insanity's Challenge also uses the sound effect for its version of TAU's Blizzard.
    • Change #7 // Doomsday Avalanches & Spikes now tick differently to reduce TPS drops.
  • Insanity's Challenge Plush changes.
    • Model Change // The plush has been updated to match the style of all other plushes.
    • Change #1 // Default timer is 60 seconds before killing all players. This is halved when getting to the 2nd half of the challenge.
    • Change #2 // Plush damaging players no longer pops crucifixes.
    • Change #3 // Plush now appears in EngiePoc and will only start its timer AFTER EngiePoc's grace period is over. Good luck.
    • Change #4 // Plush no longer spams chat when warning the user who has it to give it attention(Right Clicking in main hand or offhand.) and now warns the player via the players action bar.
      • Change #4 Note: I suggest keeping a very keen eye for Dark Red text above your hotbar...
  • Added Halloween versions of all Normal hostiles.
  • He Who Games scythe has been removed.
  • "Engie's" Scythe has been removed, along with its code redemption.
  • Updated Insanity's Challenge to go up to EngieGames Ban Hammer/Scythe for completion.
  • Added Crystalized Bone Meal which buffs all Engie's Chaos Budding Blocks.
    • This will not be added to the mods recipe books. However... This has been added in for Minecraft's recipe book.
    • Bone Meal + Amethyst Shards.
  • Budding Blocks now divide their timer up to a maximum of 10(Default is 1 so the game doesn't crash.) when right clicked with Crystalized Bone Meal.
  • Rumurs have it: Certain boots can now let you fly in Survival/Adventure.

Fixes

  • Fixed the Randomizer game rule enabling something it wasn't supposed to.
  • Fixed a lot of armor using the wrong values, making them extremely overpowered.
  • Fixed most armor not having equip sounds.
  • Fixed being unable to craft a Monstrosity Engie Chestplate.
  • Fixed Trader Huts not having a proper floor for the downstairs area.
  • Fixed coins being unable to drop without Engie's Blessing.
  • Fixed Antimatter coins not dropping as intended.
  • Fixed Dark Matter coins not dropping as intended.
  • Fixed Pickaxe Only checks not working as intended.
  • Fixed Insanity's Challenge plush not working correctly.
  • Fixed Large Scythe being craftable with Engie Block instead of Mad Engie Block.
  • Fixed Insanity's Challenge softlocking players when they die from the plush.
  • Fixed Insanity's Challenge Plush damage breaking armor.

Reminder!

  • IF YOU FIND ISSUES, PLEASE REPORT THEM ON THE GITHUB! // GitHub Issues Page
  • There is an official resource pack for the mod that can be downloaded from here or here!

This mod has no additional files