endsustain-0.1.3.jar
Curse Maven Snippet
What's new
EndSustain 0.1.3 Changelog
Version Branching
- Updated the official version to 0.1.3.
- Preserved the existing 0.1.1 content as a separate unofficial baseline.
- Continued official development from the current source base.
Combat Presentation
- Added a forward-facing casting animation.
- Added a raised EndSustain Blade casting animation.
- Reworked the Charm finisher into a time-stop piercing attack:
- Records the piercing entry and exit positions;
- Freezes entity ticks within the server chunk-loading range;
- Prevents player movement, attacks, inventory access, item switching, and item use;
- Keeps chat and the Esc pause screen available;
- Adds a client-side screen-tearing overlay during the piercing attack;
- Does not forcibly modify the player’s camera view.
Final Execution: Star Arrow Domain
- Replaced the final execution projectiles with
revelationfix:star_arrow. - Creates a 20-block-radius execution domain centered on the Boss.
- Displays particle warnings along the domain boundary.
- Increased the preparation delay to 30 ticks.
- Summons five Star Arrows in each of eight directions, for a total of 40 arrows.
- Each Star Arrow has a horizontal 6-block instant-kill domain.
- Players can avoid the execution by leaving the 20-block Boss-centered domain.
Dimension Phase Transitions
- Fixed the dimension transition order:
The End → The Nether → The Overworld
- Uses the Shattered Dimensional Carver portal effect from Alexs Mobs.
- Portals are now one-way.
- Portals remain active for 60 seconds.
- The Boss enters the portal, and players can follow into the same destination dimension.
- When transitioning from The End to The Nether:
- X/Z coordinates are preserved;
- Y is fixed at 129.
- When transitioning from The Nether to the Overworld:
- Locates the nearest
skyarena:sky_arena; - Searches the actual generated structure for
skyarena:altar_battle; - Places the Boss above the altar block;
- Loads the real structure boundary and its chunks before searching for the altar.
- Locates the nearest
Damage Handling
- The first player attack against the neutral Boss now starts the hostile phase.
- Player melee attacks, player-owned projectiles, and player-sourced damage can affect the Boss normally.
- Reduced the damage restrictions during the sleeping and Charm phases.
- Preserved the Boss’s per-hit damage cap and damage reduction mechanics.
Small Zhanjiang Companion
- Converted the Small Zhanjiang companion into a Marker-style entity.
- Set its dimensions to 0×0.
- It can no longer be selected by the crosshair.
- It cannot be attacked or hit by projectiles.
- It no longer participates in entity collisions.
- Its model, animations, following behavior, and owner binding remain unchanged.
Items and Recipes
- Stockings can now be crafted with white wool using the standard leggings recipe shape.
- Removed the item description from
ilusi_ate. - Preserved the item description of
ilusi. - The Orange item now consistently uses the
ilusi_atetexture.
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