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Endless Inventory

Mod that provide infinite inventory of player

File Details

Endless Inventory-1.20.1-1.1.0-SNAPSHOT-2-forge.jar

  • B
  • Sep 21, 2025
  • 764.47 KB
  • 585
  • 1.21.1+2
  • Forge

File Name

Endless Inventory-1.20.1-1.1.0-SNAPSHOT-2-forge.jar

Supported Versions

  • 1.21.1-Snapshot
  • 1.21.1
  • 1.21

Curse Maven Snippet

Forge

implementation "curse.maven:endless-inventory-1270888:7019398"
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#1.1.0-SNAPSHOT -> 1.1.0-SNAPSHOT-2

Bugs Fix

Add a configuration: Convert Empty Tag and apply it in SourceInventory #takeItem & #addItem. Let item with tag={} server as tag=null

Texture Modes

  • Texture: add DEDICATED_LOCATION mode and optimize related loading/performance
  • Creative Mode: fix item taking logic to handle empty NBT tags and improve reliability

DEDICATED_LOCATION

DEDICATED_LOCATION allows using custom texture in resource packs, to use refer such locations:
In assets/endless_inventory/textures/gui/*:

  • item_grid.png for common pages, derived from chest menu's generic54.png
  • tabs.png for page switch tabs, derived from achievements gui sprites
  • item_entry.png for item entry display (enchantment book classify page), derived from generic54 by removing vertical rules to form row strips
    • the process is to fill each row of the grid with a long strip, in FromResource mode, renderBg method of ItemEntryDisplay.class does it so X).

Crafter in EIM

  • Added a crafter menu into Endless Inventory Menu which is for Jei's recipe handler.