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MC:Darkseeker Mechanics (Discontinued)

A custom mod that holds many of the main mechanics of the modpack with the same name

File Details

darkseeker 1.0.9.jar

  • B
  • Oct 8, 2022
  • 1.41 MB
  • 99
  • 1.18.2
  • Forge

File Name

darkseeker 1.0.9.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enderseeker-mechanics-664681:4021496")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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PATCH 1.0.9
MECHANICS CHANGES:

-Call Personal Horse mechanic has been changed, should now only play a sound when you have an eligible horse to summon.

-(Replenishing) Sound effect volume has been increased, making it more clear when the effect activates.

-Stealth Attacks have received new Particle Effects, making them more distinct from Critical Strikes.

-Mob Health Scaling has been changed, Monsters with 30 health or lower have a chance to spawn with extra health, changed from 100 or lower.

-Monsters in the Overworld have a chance to spawn with 150% or 200% health.

-Monsters in the Nether spawn with 150% health, chance to spawn with 200% health.

-Monsters in the End spawn with 200% health.

-Zombie (Horde) mechanic has been changed, Zombies will now only receive up to Strength 2, changed from Strength 4.

-(Bleed) has received a new Potion Effect Icon, should add clarity when effect is active.

-The Alchemist NPC has been updated, now sells regular potions to players for emeralds

-Luck I (32 Emeralds)

-Speed I (32 Emeralds)

-Strength I (64 Emeralds)

-Regeneration II (64 Emeralds)

-Turtle Master I (64 Emeralds)

 

SWORDSMAN CHANGES:

-Added in more Sounds and Particle Effects to various Blessings to give more clarity when a Player has them active.

-(Seeker's Grace) has been changed, both Players AND hired mercenaries/tamed animals are healed by this ability.

-(Seeker's Grace) has received more Particle Effects, those healed by this ability will now also have particles spawn around them.

-(Seeker's Aura) has been changed, both Players AND hired mercenaries/tamed animals are affected by this ability.

-(Blessing of Earth) has been changed, enemies hit during this effect are knocked back, exploding if colliding into other enemies.

-(Blessing of Lightning) has been changed, the stacking Haste buff now lasts for 1.5 seconds, changed from 1 second.

 

LANCER CHANGES:

-(Sunder) Particle Effects have been changed to add more clarity when entities are affected.

-(Sunder) has been changed, requiring 3 stacks to activate, changed from 5 required to activate.

-(Dragon's Wrath) has been changed, both Players AND hired mercenaries/tamed animals are affected by this ability.

-Armor Penetration when using 1-handed Spear style has been increased to 100%.

-Armor Penetration when using 2-handed Spear style has been removed.

 

SLAYER CHANGES:

-(Battleshout) has been changed, both Players AND hired mercenaries/tamed animals are affected by this ability.

-All Armor Penetration has been removed. SKIRMISHER CHANGES:

-All Skirmisher daggers now have 100% Armor Penetration.

-(Smoke Bomb) has received new Particle Effects.

-(Deep Wounds) has been changed to (Blade Flurry).

-(Blade Flurry) Your attacks now have a chance to repeat up to 4 times, chances for multiple hits is determined by your critical chance, subsequent hits will deal less damage.

-Skirmishers can no longer perform critical strikes after tier 3.

 

MOD CHANGES:

-Villagers Sell Animals has been added.

-Potions Overhaul has been added.

-Companion has been added.

-Bottle Your XP has been added.

-Redstone Pen has been added.

-It Takes a Pillage has been added.

-Big Brain has been added.

-William Wythers' Overhauled Overworld has been added.

-Enchanting Infuser has been added.

-Toro Health Indicators has been added.

 

-Xaero's World Map has been updated.

-Architectury API has been updated.

-Epic Fight has been updated.

-Flywheel has been updated.

-Create has been updated.

 

-Lootr has been changed, Loot refreshes every 3 hours instead of every 1 hour.

-Player Revive has been changed, players will instead have 30 seconds to be revived before death, changed from 60 seconds.

 

-Trade Cycling has been removed.

-Better Third Person has been removed.

-Terralith has been removed.

-YDM's Weapon Master has been removed.

 

DATAPACK CHANGES:

-New Desert Temples has been removed.

-New Pillager Towers has been removed.

 

RESOURCEPACK CHANGES:

-Epic Animations 1.1 has been added.