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MC:Darkseeker Mechanics (Discontinued)

A custom mod that holds many of the main mechanics of the modpack with the same name

File Details

darkseeker 1.0.8.jar

  • B
  • Oct 1, 2022
  • 1.40 MB
  • 71
  • 1.18.2
  • Forge

File Name

darkseeker 1.0.8.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enderseeker-mechanics-664681:4014575")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

PATCH 1.0.8
NEW TUTORIAL:

-Upon joining a world for the first time, Players will be forced into a locked state.

While in this locked state Players are protected from all damage sources.

The only way to exit this locked state is to open the Quest menu either through the questbook or keybind ("L" by default) and complete/skip the tutorial.

Players that proceed through the tutorial will be given essential information on the main mechanics of the modpack.

Players that already have knowledge on the modpack can choose to skip the tutorial.

Upon completing/skipping the tutorial Players can choose to restart the tutorial if needed.

 

PUGILIST CHANGES:

-Reverted conditions for (Path of Iron), Players must be holding the Pugilist class weapon in their Main-hand to gain access to it's passive effects.

 

MECHANICS CHANGES:

-Fixed target properties for the (Honed Edge) enchant, hired mercenaries and tamed animals should now no longer take unintentional (Bleed) effects from enchanted weapons.

-Slayers and Pugilist can no longer perform Critical Strikes.

-Slayers and Pugilist can no longer perform Stealth Attacks.