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MC:Darkseeker Mechanics (Discontinued)

A custom mod that holds many of the main mechanics of the modpack with the same name

File Details

darkseeker 1.0.7.jar

  • B
  • Sep 30, 2022
  • 1.38 MB
  • 56
  • 1.18.2
  • Forge

File Name

darkseeker 1.0.7.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enderseeker-mechanics-664681:4012792")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

PATCH 1.0.7
SKIRMISHER CHANGES:

-Stealth attack for Skirmishers has been buffed, dealing ([40-60] * (1 * ([Strength level]))) damage increased from ([20-30] * (1 * ([Strength Level] * 0.5))) damage.

-Stealth attack for non-Skirmishers has been buffed, dealing ([20-30] * (1 * ([Strength Level] * 0.5))) damage increased from [10-20] damage.

 

PUGILIST CHANGES:

-When an enemy is slain while under the effects of (Grapple), the cooldown on (Counter Uppercut) is reset.

 

MECHANICS CHANGES:

-Fixed target properties for various weapon abilities, hired mercenaries and tamed animals should now no longer take unintentional damage from weapon abilities.