Ender's Spells and Stuff: Requiem

The Thrilling Sequel to my other mod. Ender's Spells and Stuff. Higher Quality, and what not. Adding more content to Iron’s Spells and Spellbooks.

File Details

ess_requiem-0.1.6.jar

  • R
  • Jun 1, 2026
  • 1.84 MB
  • 4.8K
  • 1.21.1
  • NeoForge

File Name

ess_requiem-0.1.6.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:enders-spells-and-stuff-requiem-1336977:8182356"
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Hey Hey Hey!

Changelog time

See the joke is theres no changelog and I just made small nerfs to most of the blood spells

Arm of Decay Passive was changed a bit

So, if you're wearing the nameless ring, and have the lord of decay spell, then the passive is strong and summons quite a lot of undead

If you're not, the passive is much weaker

 

Other various small bug fixes and changes, nothing major