Legacy EnderIO Darksteel Armor and tools

Adapting Darksteel Armor and tools for the version 1.20.1 of EnderIO

File Details

eio_darksteel_backport-0.3.6.jar

  • R
  • Jun 30, 2026
  • 441.33 KB
  • 23
  • 1.20.1
  • Forge

File Name

eio_darksteel_backport-0.3.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enderio-darksteel-armor-and-tools-1584806:8346300")
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Version 0.3.6 — Legacy Jump Logic Fix

Fixed

  • Reworked the Jump Upgrade behavior to more closely match the legacy Ender IO 1.12 feel.
  • Fixed Jump II not properly working as a double jump.
  • Fixed Jump III behaving like a double jump instead of a triple jump.
  • Fixed the jump boost being too strong and launching the player too high.
  • Removed duplicated server-side jump impulse that was causing incorrect jump height.
  • Moved the jump impulse behavior closer to the legacy client-side movement logic.
  • Server-side handling now focuses on energy validation, fall distance reset and synchronization instead of applying an additional motion boost.

Changed

  • Jump behavior now follows the intended upgrade progression:

    • Jump I

      • Higher ground jump.
      • No extra air jump.
    • Jump II

      • Higher ground jump.
      • One extra air jump.
      • Functions as a double jump.
    • Jump III

      • Higher ground jump.
      • Two extra air jumps.
      • Functions as a triple jump.
  • The jump impulse now uses the legacy-style formula:

    motionY += 0.15 * 1.5 * jumpCount

Version 0.3.2 — Visual Cleanup

Removed

  • Removed the Solar Upgrade armor visual overlay.
  • Removed the Glider Upgrade armor visual overlay.

Kept

  • The Solar Upgrade still works normally.

    • Armor charging behavior was not changed.
    • Only the visible solar panel layer was removed.
  • The Glider Upgrade still works normally.

    • Gliding behavior was not changed.
    • Only the visible glider model/texture layer was removed.
  • The Elytra Upgrade visual layer remains enabled.

    • Elytra visuals still render normally.
    • Elytra behavior was not changed.

Notes

  • This was a cosmetic update only.
  • No upgrade mechanics, energy behavior, crafting recipes or compatibility logic were changed in this version.