Description
Introducing a revamp to the enchanting system, Enchant Scrolls!
Enchant Scrolls
- By default, it replaces Enchanted Books in loot and villager trades.
- Similar to Enchanted Books in the way that they contain enchantments you can apply to items.
- To enchant, use with an item in your off-hand
- While an Anvil is no longer required, applying Magic Powder to the target item is now required (configurable).
- Each enchant only has a chance of succeeding, determined by the rank and rarity, if it is a treasure enchant, tradeable from villagers, a curse, and by the level of the enchant (rates configurable)
- The results of each enchant on a scroll can differ; some may apply, and some may fail.
- The level applied by the enchant is also not entirely guaranteed, but is also rolled, and can be influenced by other things, such as enchantability and the Enchanting Star.
- When succeeding, there is a 20% chance (configurable) for a Critical Success, causing the applied level of the enchant to match the level on the scroll, and on top of that, there is a 20% chance again (configurable) for the enchant to be applied one level higher, exceeding the vanilla maximum (configurable).
- While failing, the item being enchanted will lose durability, and if there is a Huge Failure (10%) (configurable), the item may lose max durability as well.
Magic Powders
- By default, Magic Powders must be applied to an item to allow enchanting
- The recipe shipped with the mod is designed to be simple while maintaining a dependency on Lapis Lazuli, but also requires less commonly used resources such as Coal, Redstone, and Quartz.

- There are upgrades to different tiers of Magic Powders, which increase the success rate of enchanting, including a flat bonus and a base multiplier (configurable).
- Basic Magic Powders can be upgraded to higher tiers, from Basic to Blessed, to Elite, and then Ancient.
- Currently, the basic Magic Powders include:
- Magic Powder (Basic): 0% flat bonus, 0% base multiplier
- Magic Powder (Blessed): +1% flat bonus, +10% base multiplier
- Magic Powder (Elite): +2% flat bonus, +15% base multiplier
- Magic Powder (Ancient): +5% flat bonus, +20% base multiplier
- Magic Powder (Ancient) can be upgraded into advanced tiers, each with unique recipes, including:
- Magic Powder (Harmonious): +0% flat bonus, +50% base multiplier
- Magic Powder (Corrupt): +15% flat bonus, -50% base multiplier
- Magic Powder (Scorched): -20% flat bonus, +80% base multiplier
- Magic Powder (Divine): +20% flat bonus, +50% base multiplier
*All rates for Magic Powders are configurable
Enchanting Stars
- After defeating the Wither and acquiring a Nether Star, you can begin crafting Enchanting Stars.
- All Enchanting Star variants are crafted from the base Enchanting Star.

- Currently, the existing Enchanting Stars are:
- Enchanting Star:
- Used to craft other stars.
- Positively influences enchanting by multiplying an item's enchantability influence on level application when in the main inventory, at the cost of Charges.
- Has a charge amount of 100 (configurable) that can be recharged with Lapis Lazuli in an Anvil.
- Enchanting Star (Absorption):
- Used to remove curses from an enchanted item in the off-hand
- Enchanting Star (Voiding):
- Used to remove all enchants from an item in the off-hand
- Enchanting Star (Protection):
- While kept in the main inventory, if any enchant fails to apply, enchanting is cancelled, and nothing is lost.
- Enchanting Star (Recovery):
- Used to restore max durability and re-enable enchanting for an item in the off-hand
Scroll Fragments
- Acquired from loot, when an Enchant Scroll has only one enchant, there is a high probability it spawns as a Scroll Fragment (configurable).
- Can also be acquired from Catalyst - Protego Magnum/Maximum/Ultimum
- Used to craft Enchant Scrolls
- Combine: Use with another fragment in Anvil to fuse, costs: Total Levels + # of Enchants x 2
- Form: Use with any Leather in Anvil to form an Enchant Scroll, costs: 5 + Total Levels + # Enchants
Catalysts
- While fully functional, they are not currently obtainable via crafting or loot.
- These items work similarly to Magic Powder in that they are applied to an item, the Enchant Scrolls themselves.
- Catalysts come in several forms, with 4 tiers each that possess differing qualities and/or effects.
- Currently, there are seven forms of Catalysts, with the tiers "Primum" (first), "Magnum" (great), "Maximum" (greatest), and "Ultimum" (ultimate/extreme):
- Catalyst - Protego (Protection) *Enchants kept on failure will be retrieved as Scroll Fragments
- Primum: No durability loss
- Magnum: Enchants are not lost on failure
- Maximum: No durability loss, Enchants are not lost on failure
- Ultimum: No durability loss, Enchants are not lost on failure, No Huge Failure penalty
- Catalyst - Restauro (Restore)
- Primum: Halves durability loss
- Magnum: Halves durability loss, Restores 50% durability
- Maximum: No durability loss, Restores 50% durability
- Ultimum: No durability loss, Restores 100% durability
- Catalyst - Immolo (Sacrifice)
- Primum: -10% durability guaranteed, +25% flat success rate
- Magnum: -20% durability guaranteed, +50% flat success rate
- Maximum: -30% durability guaranteed, +75% flat success rate
- Ultimum: Reduces durability to 1, +100% flat success rate
- Catalyst - Faveo (Favor)
- Primum: +2% flat success rate, +5% base multiplier
- Magnum: +4% flat success rate, +10% base multiplier
- Maximum: +6% flat success rate, +15% base multiplier
- Ultimum: +10% flat success rate, +25% base multiplier
- Catalyst - Servo (Save)
- Primum: 30% chance to keep Magic Powder
- Magnum: 45% chance to keep Magic Powder
- Maximum: 60% chance to keep Magic Powder
- Ultimum: 100% chance to keep Magic Powder
- Catalyst - Promovo (Forward)
- Primum: +20% level range boost
- Magnum: +40% level range boost
- Maximum: +60% level range boost
- Ultimum: +80% level range boost
- Catalyst - Dirgo (Direct)
- Primum: 20% chance of applied enchants being level on Enchant Scroll
- Magnum: 30% chance of applied enchants being level on Enchant Scroll
- Maximum: 50% chance of applied enchants being level on Enchant Scroll
- Ultimum: 100% chance of applied enchants being level on Enchant Scroll
Compatibility
- Scroll Fragments can have Ancient Tomes from Quark applied to them (configurable).
- Enchant Scrolls and Scroll Fragments can display Enchantment Descriptions if provided by the mod of the same name or other mods.
- Curses will be hidden if Sneaky Curses is installed, showing question marks for names and obfuscated text for descriptions.
- Celestial Enchantments will show enchant types, descriptions, and formula descriptions
- Should work with most mods that properly add Enchanted Books to villager trades (detected via VillagerTradesEvent)
- There is a config option to prevent Enchanted Books from having any function in an Anvil
- There is a config option to prevent Enchanted Books from working in the Enchanting Table (via setEnchantmentList mixin)
- There is a config option to allow an Enchanted Book to be turned into an Enchant Scroll by right-clicking air with it
- An attribute to boost flat success rates exists as enchantscrolls:success
Credits
- Enchant Scroll and Scroll Fragment sprites by me, Bizzoula
- Mod Icon by me, Bizzoula
- Magic Powders based on Sugar sprite, edited by me, Bizzoula
- Enchanting Stars and Catalyst sprites based on the Nether Star sprite, edited by me, Bizzoula
- Mabinogi for the inspiration, and my former guildies from Magical
Possible Updates
- Scrapping Enchant Scrolls into Scroll Fragments
- "Burning" an enchanted item's enchantments off to create an Enchant Scroll
- More compatibility with mods


