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Enchancement

A mod that completely overhauls the vanilla enchanting system

File Details

enchancement-1.19-13.jar

  • R
  • Feb 16, 2023
  • 956.17 KB
  • 685
  • 1.19.3
  • Fabric + 1

File Name

enchancement-1.19-13.jar

Supported Versions

  • 1.19.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:enchancement-598056:4398115"

Quilt

modImplementation "curse.maven:enchancement-598056:4398115"
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You will want to delete your config file for this update.

 

-mod now requires Pekhui

 

-halve melee healing from leech

-wardenspine now protects from projectiles

-wardenspine protection 50% -> 80%

-strafe air mobility 3x -> 2x

-fire aspect now sets on fire for 3 seconds per level instead of 4

-amphibious now halves burn time

-golden apples are now weaker

-double grapple range

-channeling now ignites entities on melee attack

-add gale indicator

-add multishot and quick charge integration from brimstone

-mod projectiles can now properly hit ender dragons

-slide and dash are no longer triggered in spectator mode

-strafe is now activated by double tapping the sprint key

 

-fix https://github.com/MoriyaShiine/enchancement/issues/42

-fix bury not working on nonsolid blocks

-fix bury ignoring item cooldowns

 

-overhaul brimstone. it can now be partially charged for 6 levels, and deals armor piercing percentage-based damage. range increased to 256 blocks, and deals up to 2x damage based on distance

-overhaul slide. starting a slide constantly moves you in the direction you choose, and sneaking while in the air will perform a slam that can be chained to gain height if jumped out of (merged with impact)

-overhaul torch. torch projectiles deal less damage and set on fire for less time, but torches can be rapidly loaded into the crossbow

-bouncy now has a charge-up jump boost while sneaking

 

-remove homing

-remove impact

-remove acceleration

 

-add scatter. crossbow enchantment that's loaded with amethyst shards, upon firing will release multiple low-damage shard projectiles that ignore invulnerability frames

-add buoy. allows you to walk on fluids, and sneak to submerge. jumping will propel you out of the fluid