File Details
enchancement-1.19-13.jar
- R
- Feb 16, 2023
- 956.17 KB
- 685
- 1.19.3
- Fabric + 1
File Name
enchancement-1.19-13.jar
Supported Versions
- 1.19.3
Curse Maven Snippet
You will want to delete your config file for this update.
-mod now requires Pekhui
-halve melee healing from leech
-wardenspine now protects from projectiles
-wardenspine protection 50% -> 80%
-strafe air mobility 3x -> 2x
-fire aspect now sets on fire for 3 seconds per level instead of 4
-amphibious now halves burn time
-golden apples are now weaker
-double grapple range
-channeling now ignites entities on melee attack
-add gale indicator
-add multishot and quick charge integration from brimstone
-mod projectiles can now properly hit ender dragons
-slide and dash are no longer triggered in spectator mode
-strafe is now activated by double tapping the sprint key
-fix https://github.com/MoriyaShiine/enchancement/issues/42
-fix bury not working on nonsolid blocks
-fix bury ignoring item cooldowns
-overhaul brimstone. it can now be partially charged for 6 levels, and deals armor piercing percentage-based damage. range increased to 256 blocks, and deals up to 2x damage based on distance
-overhaul slide. starting a slide constantly moves you in the direction you choose, and sneaking while in the air will perform a slam that can be chained to gain height if jumped out of (merged with impact)
-overhaul torch. torch projectiles deal less damage and set on fire for less time, but torches can be rapidly loaded into the crossbow
-bouncy now has a charge-up jump boost while sneaking
-remove homing
-remove impact
-remove acceleration
-add scatter. crossbow enchantment that's loaded with amethyst shards, upon firing will release multiple low-damage shard projectiles that ignore invulnerability frames
-add buoy. allows you to walk on fluids, and sneak to submerge. jumping will propel you out of the fluid

