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Empires Mod

Server Protection System With Raiding/War Features.

File Details

EmpiresMod-1.7.10-1.1.0.jar

  • R
  • Jun 29, 2018
  • 678.06 KB
  • 224
  • 1.7.10

File Name

EmpiresMod-1.7.10-1.1.0.jar

Supported Versions

  • 1.7.10

New Features:

  • Redid Empire Maps, made the map more aesthetically pleasing and have advanced classifications for empire types.
  • Added warps to empires, now Empire officers can set warps that their citizens can use (with a configurable limit).
  • Added descriptions to empires, now Empire officers can set 54 character descriptions for their empires (viewable by all).
  • Added a border managing system to generate "=" line fillers, so they will never move on to the next line.
  • Players can now teleport to their Empire spawn point on death, rather than the server spawn.
  • New configurable power adding/subtracting mechanisms (players can gain maxpower through PvP or PvE) (still  somewhat wip).
  • Began work on remastering relationships between empires.
  • Improved ranks features, leaders can now create custom ranks with custom permission nodes for their citizens.
  • Added more administrator commands.
  • Added more Aesthetic features.
  • Added ICBM support.

Removed Features:

  • Made it so that players can not teleport into random empire spawn points. (configurable)
  • Removed bukkit chat prefixes (weren't really working out).

Bug Fixes/Patches:

  • Too many to name, but let's just say around 60-70 minor bugs were patched, and 5-6 known major ones.