Description
Adds entity drops added by LootJS to the EMILoot display.
I tried to handle as much conditions as possible, but there are still plent of cases that could not be possibly added without integrating this into LootJS itself.
Current visually supported conditions:
- AnyDimension
- IsLightLevel
- (Any)BiomeCheck
- AnyStructure
- ContainsLootCondition (not much)
- MatchEquipmentTool (not much)
- MatchKillerDistance
- MatchFluid (it's disabled anyway)
- WrappedDamageSource
This is an example of custom loot from test modpack:


