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EarthMC Map Addon

Xaero's minimap extension that is built for EarthMC.
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EarthMC Map Addon 1.3.5-26.2

File nameearthmc-map-addon-26.2-1.3.5.jar
Uploader
JR1258_JR1258_
Uploaded
Jul 30, 2026
Downloads
19
Size
1.2 MB
Mod Loaders
Fabric
File ID
8539590
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:emcmap-addon-1557604:8539590"

Learn more about Curse Maven

What's new

1.3.5

Nation stars are fixed

  • Most nation capital stars never appeared. Two nations have no spawn point set, and reading their coordinates threw an error that silently discarded the whole batch they were fetched in — so only 14 of 199 nations ever loaded. Those same nations were then re-requested every second, forever, hammering the EarthMC API in the background. Both are fixed, and one bad record can no longer discard the towns, nations or players fetched alongside it.

A quarter of the download, and much sharper borders

  • The mod is now 1.2 MB instead of 27 MB. Country and state borders shipped as 26 MB of prebaked images plus 11 MB of duplicated text; they are now a single 872 KB geometry file.
  • Borders are drawn as real lines instead of images, so they stay crisp at every zoom instead of going blurry as you zoom in. Zoomed out they are still smooth and fast — the whole map is drawn in one pass rather than thousands.
  • Updating also reclaims the old border cache from your config folder, which had grown to around 100 MB for an active player.

Nation join range

  • Turn on the circle button in the top-right of any nation's panel to shade where a town could join that nation: 5k around the capital plus 1.5k around every one of its towns, drawn in the nation's own colour.

Planning mode

  • A new map mode for laying out expansion. Pick a nation, then drop planned towns on the map and watch the join range grow around them.
  • Planned towns appear as labelled pins (T1, T2 ...) with matching counters in the top-left; hovering a counter highlights its pin on the map.
  • A town that could not actually reach the nation turns red on both the pin and the counter, and does not extend the range — so a plan tells you straight away whether it works.

Also

  • Player heads are now shown by default on the world map and minimap.
  • Real heads for offline players, not just those online with you.
  • Historical archive rebuilds nations from the snapshot date, with +/-1 and +/-10 day arrows.
  • Alliances and meganations come live from the BreakTheBot registry.
  • New UI Scale slider shrinks all of the mod's interfaces.
  • The search bar supports select-all, copy, paste, cut and drag-to-highlight.

Available for Minecraft 1.21.11, 26.1.x, and 26.2.

This mod has no additional files