EMC Essentials (ReFabricated)

A Fabric port of the EMC Essentials modpack experience. Adds enhanced EMC integration, auto-registration, EMC commands, and quality-of-life features built on Item Alchemy.

File Details

emcessentials-refabricated-1.0.1.jar

  • R
  • Jun 7, 2026
  • 67.12 KB
  • 1
  • 1.20.1
  • Fabric

File Name

emcessentials-reabricated-1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:emc-essentials-refabricated-1567409:8209494"
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Changelog — v1.0.0 → v1.0.1
                                                                                                                                                            
    v1.0.0 — Initial Release
                                                                                                                                                            
    Added — Mod Framework
    - Fabric 1.20.1 mod project with Fabric Loom 1.15.2, Gradle 9.2.1, JDK 21
    - fabric.mod.json with id emcessentials, depends on itemalchemy >=1.3.1
    - emcessentials.accesswidener for future access widening
                                                                                                                                                            
    Added — Items
    - Alchemical Matter — blue gem, uncommon rarity, mid-tier crafting component
    - Omnium Matter — purple gem, rare rarity, high-tier component
    - Alchemical Catalyst — orange orb, common rarity, base material
    - Compressed Philosopher's Stone — green orb, epic rarity, single-use
    - All items registered via ModItems using vanilla Fabric Registry.register()
    - Item models: item/generated with 16×16 PNG textures
    - English lang translations for all items
                                                                                                                                                            
    Added — Blocks (initial)
    - EMC Stabilizer — obsidian-tier blast-resistant decorative block
    - Alchemical Ore — diamond-level ore, drops 3–7 XP, needs iron pick
    - Deepslate Alchemical Ore — deepslate variant of alchemical ore
    - Power Flower — single decorative block, iron-tier, luminance 7
    - Miniature Sun — glowstone-tier full-brightness block, luminance 15
    - All blocks registered via ModBlocks with associated BlockItem
    - Block models: cube_bottom_top (EMC Stabilizer, Power Flower), cube_all (ores, Miniature Sun)
    - Blockstates: single-variant JSONs for all 5 blocks
    - Loot tables: all blocks drop themselves on break (survives explosion)
    - Mining tags: added to mineable/pickaxe, ores and stabilizer to needs_iron_tool
    - Block textures: 16×16 PNGs for all block faces (generated via Python)
                                                                                                                                                            
    Added — EMC HUD Display
    - Client-side HUD overlay rendering player's EMC in top-left corner
    - Smart positioning: below Sodium Extra FPS (line 1) and coordinates (line 2) — no overlap
    - Human-readable formatting: 1,234 / 1.2M / 3.5B / 7.8T
    - Server-to-client sync via custom Fabric network packet (emc_sync / emc_request)
    - Client requests EMC every 20 ticks (1 second)
    - Server reads player EMC from Item Alchemy's EMCUtil.PLAYER.getEMC() via reflection
    - EMCEssentialsClient client initializer registered in fabric.mod.json
                                                                                                                                                            
    Added — EMC Commands
    - /emce help — lists all commands
    - /emce get <item> — looks up EMC value via EMCUtil.ITEM.getEMC() reflection
    - /emce set <item> <value> — saves custom EMC override to config
    - /emce remove <item> — removes a custom override
    - /emce reload — reloads emcessentials.properties from disk
    - /emce list — lists all custom EMC entries
    - /emce stats — counts total items and custom entries
    - Registered via CommandRegistrationCallback.EVENT
                                                                                                                                                            
    Added — EMC Config                                                                                                                                      
    - config/emcessentials.properties for custom EMC values
    - Default config with vanilla reference values (coal: 128, diamond: 8192, netherite: 49152, etc.)
    - Load/save with Properties file format
    - Auto-creates default config on first launch
    - Full CRUD: get/set/remove custom values in memory + persist to disk
                                                                                                                                                            
    Added — EMC Auto-Registration
    - Auto-applies custom EMC values from config at startup via EMCUtil.ITEM.setEMC() reflection
    - Graceful fallback: logs warning if Item Alchemy not installed
    - Validation: checks item IDs exist in registry before applying
    - Error-tolerant: skips invalid entries, reports counts
                                                                                                                                                            
    Added — Asset Pipeline
    - 28KB placeholder mod icon (128×128 green diamond gradient)
    - en_us.json with translations for all items, blocks, commands, and container names
    - Full directory structure: models/item, models/block, blockstates, textures/item, textures/block, data/minecraft/tags/blocks
                                                                                                                                                            
                                                                                                                                                            
                                                                                                                                                            
    v1.0.1
                                                                                                                                                            
    Added — EMC Bridge Terminal
    - New block emcessentials:emc_bridge_terminal with green-tinted Importer/Exporter texture
    - 18-slot inventory (2×9) visible to Tom's Simple Storage, hoppers, and pipes
    - Auto-converts inserted items to EMC using EMCUtil.ITEM.getEMC()
    - Pushes converted EMC into adjacent Item Alchemy storage via EMCStorageUtil
    - Block entity ticks every 5 ticks to process input and replenish output
    - NBT-persistent inventory
    - Right-click opens a generic 2-row container GUI
                                                                                                                                                            
    Added — Power Flower Block Entities (all 6 tiers)
    - Ticking block entities that generate EMC each tick:
      - MK1: 4 EMC/tick, MK2: 12, MK3: 48, MK4: 192, MK5: 768, MK6: 3072
    - 1B EMC internal buffer per flower
    - Auto-pushes stored EMC to adjacent EMC Batteries/Cables every 5 ticks via EMCStorageUtil.getNearEMCStorages() and addEMC()
    - NBT-persistent stored EMC and tier fields
    - Block entity ticker registered through PowerFlowerBlock.getTicker()
    - Custom PowerFlowerBlock class extending Block + BlockEntityProvider
                                                                                                                                                            
    Added — Miniature Sun Block Entity
    - Ticking block entity scans loaded chunks within 5-block radius every 10 ticks
    - Detects Item Alchemy's EMCCollectorTile via class name reflection
    - Applies 10× boost by injecting extra EMC via addEMC() on each tick
    - Also boosts PowerFlowerBlockEntity output by 10× directly
    - Uses chunk-based iteration (WorldChunk.getBlockEntities()) for reliable neighbor scanning

    Added — Block Entity Registration                                                                                                                       
    - ModBlockEntities class with registry for POWER_FLOWER, MINIATURE_SUN, EMC_BRIDGE_TERMINAL                                                             
    - Cached-type singleton pattern (setType()) to avoid circular initialization between block and block entity registration                                
    - FabricBlockEntityTypeBuilder with multi-block support (6 power flower variants share one type)

    Added — Block Assets (10 new)                                                                                                                           
    - Blockstate JSONs: emc_bridge_terminal, power_flower_mk2 through mk6
    - Block models: emc_bridge_terminal (cube_bottom_top), power_flower_mk2–mk6
    - Item models: all 7 new blocks inherit block parent
    - Textures: emc_bridge_terminal_side.png, emc_bridge_terminal_top.png (16×16 green-tinted)
    - Loot tables: all new blocks drop themselves
    - Mining tag: emc_bridge_terminal added to mineable/pickaxe
                                                                                                                                                            
    Added — Lang Entries                                                                                                                                    
    - block.emcessentials.emc_bridge_terminal, container.emcessentials.emc_bridge_terminal
    - block.emcessentials.power_flower_mk2 through power_flower_mk6
                                                                                                                                                            
    Changed                                                                                                                                                 
    - Version bumped from 1.0.0 to 1.0.1 in gradle.properties
    - Output jar renamed from emcessentials-reabricated-1.0.0.jar to emcessentials-reabricated-1.0.1.jar
    - README.md rewritten with full v1.0.1 feature list
                                                                                                                                                            
    Fixed                                                                                                                                                   
    - HUD compile errors in 1.20.1 Yarn mappings:                                                                                                           
      - Replaced client.getDebugHud().shouldShowDebugHud() with client.options.debugEnabled
      - Removed access to private reducedDebugInfo field in GameOptions
    - Command registration — changed method reference to lambda to match Fabric API's 3-parameter CommandRegistrationCallback signature
    - Block entity type registration — switched from static field reference in constructor to cached-type pattern (setType()) to resolve class-loading order issues
    - Chunk scanning — replaced non-existent World.getBlockEntities(Box) with chunk iteration via WorldChunk.getBlockEntities() using reflection for mapping compatibility
    - Build chain — upgraded to Fabric Loom 1.15.2, Gradle 9.2.1, JDK 21 to match Item Alchemy 1.3.1's build version