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Elenai Dodge

The best balanced dodge mechanic in Minecraft!

File Details

Elenai Dodge v1.13.1c for 1.12.2

  • R
  • Jan 30, 2021
  • 139.23 KB
  • 1.8K
  • 1.12.2
  • Forge

File Name

elenaidodge-1.12.2-1.13.1c.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:elenai-dodge-373104:3186730")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

MASSIVE thanks to my Patrons:

SandwichHorror

 

Q. Why are you not updating 1.15 and 1.16 versions of the mod?

A. I am... I'm just waiting for them to be completely complete. You'll see...

 

A Quick hotfix to patch a small bug.

 

Changelog:

- Completely reprogrammed I-Frames. I want to take this opportunity to apologize for how absolutely awful they were. They now work properly, and will NO LONGER PREVENT POISON AND WITHER EFFECTS.

- You will no longer get knocked back when I-Frames are active.

- You will no longer display the damage animation when I-Frames are active.

- Updated the config's wording to accommodate an old change in controls.

 

COMING SOON

- Massive 2.0 Update! (1.12.2, 1.15.2 and 1.16.X)

- Reskillable Support Reimplementation

- A potion support system suggested by SandwichHorror!

- Dodge crouching animation.. and potentially a custom one if I can work out a way to do it that maximizes compatibility I'm still considering this, but looking at other projects with similar effects, it seems clunky.

- Prevent players from dodging whilst jumping

- Proper vivecraft support

Your suggestion here!

 

Want to support me directly?

(Sorry for plugging the Patreon again! My main focus of the mod is to have fun with the community, not monetary gain. You should only support me if you enjoy my work and want to help keep me afloat)