File Details
Elenai Dodge v1.13.1 for 1.12.2
- R
- Jan 22, 2021
- 139.11 KB
- 42.4K
- 1.12.2
- Forge
File Name
elenaidodge-1.12.2-1.13.1.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
A MASSIVE thanks to my Patrons:
SandwichHorror
I've been playing through ROTN again and wanted to release a quick update to fix some minor inconveniences I found with my mod.
Changelog:
- Added I-Frames as suggested by ZettaSword! By default you have 20 in-game ticks of invincibility, but this value can be tweaked or disabled in the config. (I know 20 sounds like a lot.. it isn't)
- Reworked UI so it will always appear behind the experience number. This also fixes a bug where you would see two experience values if you had a smooth font mod installed and my HUD in locked mode. If you experience any weird issues with compatibility, please post the Mod ID and an explanation of the issue in the issues tab at the top of the page <3
- Known Minor Incompatibility: This is not new to this version. BetterHUD forces the experience number to underlay my Dodge's UI, meaning the blue bar appears on top of it. Frustratingly, it's not as simple as rendering my UI beforehand as the mod changes the way it's rendered. I'm looking into a workaround for the issue but any help/ideas would be greatly appreciated!
COMING SOON
- Reskillable Support Reimplementation
- A potion support system suggested by SandwichHorror!
- Dodge crouching animation.. and potentially a custom one if I can work out a way to do it that maximizes compatibility
- Prevent players from dodging whilst jumping
- Proper vivecraft support
Want to support me directly?
(Sorry for plugging the Patreon again! My main focus of the mod is to have fun with the community, not monetary gain. You should only support me if you enjoy my work and want to help keep me afloat)