File Details
[Fabric] EbWizardry-Redux 0.8.4 for 1.20.1
- R
- May 16, 2026
- 8.87 MB
- 20
- 1.20.1
- Fabric
File Name
electroblobs-wizardry-redux-0.8.4-fabric.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- feat: added Auto-smelt, Lava Walking, Storm, Undead helmets, Recovery artifact
- refactor: Major overhaul of the Artifact Effect system (IArtifactEffect, QuickArtifactEffect, ArtifactItem) for better performance and extensibility
- refactor: Migrated legacy artifact effects to dedicated logic classes (Amulets, Rings, and Charms)
- fix: errors with Feeding Charm artifact
- fix: better progression reduction calc, when 60% of the max recent spells are casted, the reduction is applied (50% less progression)
- fix: Game Crash when grabbing a wand from a spell table while inventory is full
- fix: Arcane Lock lacking ability for allies to open it
- fix: Fix ruined spell book earth gives Sorcery spell books
- refactor: minion test removed
- fix: (fabric) now imbuement enchants are only applied to tiered and enchantable items (avoiding crash with other mods)
- fix: inject arms pose into HumanoidModel now checks if the entity is a player (avoiding weird crash with piglins)
- fix: Leeching ring now has a 30% chance to heal the player, not always
- fix: extractor ring now works when killing mobs, not just when hurting them
- fix: better description for Haggler's Sign
- fix: charm spell discovery wasn't working due to incorrect loot parameter check
- fix: amulet transience now uses the correct event: player damaged
- fix: combustion ring now explodes when the player kills a mob with fire damage (it was calling the wrong event)
- fix: Lich Amulet now correctly redirects damage to owned minions when player is hurt
- fix: Channeling Amulet now correctly cancels shock (not frost) damage on player hurt
- fix: Banishing Amulet now correctly teleports the attacker when player is hurt
- fix: Soulbinding Ring now correctly tracks soulbound creatures on the server side

