File Details
Corruvember Post-Month 1
- R
- Dec 11, 2025
- 5.87 MB
- 10
- 1.20.1
- Forge
File Name
corruvember-1.0.0-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
I think it's safe to say that this mod has officially reached it's full release status!
New stuff includes:
- Survival mode implementation! This was done between several additions listed below
- Sfer crafting resource: used to craft a majority of this mod's blocks and items
- Blocks for Sfer and humor resources (should make storing large quantities of them easier)
- "Scene Blocks", which imitate corru.observer's background art in spacial thoughtspaces. Currently comes in 3? variants. Since these blocks need to be handled with care, they are creative-only. (block entities, eye strain, the list goes on)
Changes/fixes:
- Rogue Thoughtforms can now naturally spawn, as well as drop sfer and rarely humors
- Evil mobs now have loot, and can more commonly drop humors
- Evil mode boss is garuanteed to drop a bunch of humors on death
- Dogs now naturally spawn, and (mostly) have their original sound effects!
- Secret bonus for those of you who read this: Dogs, having lived in caves all their life, know to keep quiet in the deep dark!
- Crafting recipes for everything applicable (their city blocks, evil terminal, masks, etc.)
- VFX implemented for masks! They also have been slightly rebalanced for survival mode use
- BASTERMINAL is now a real double block, fixing its weird shading and hitbox issues
- new tags for different sets of blocks, which should make referencing them easier

