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Eidolon's Hexblades

Eidolon addon that adds magic weapons, magic gadgets and some compats with other mods.

File Details

Hexblades-1.16.5-0.0.8.6

  • R
  • Nov 17, 2021
  • 703.57 KB
  • 7.2K
  • 1.16.5+1
  • Forge

File Name

hexblades-1.16.5-0.0.8.6.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eidolons-hexblades-528079:3528648")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Finalized from beta:

 

HexWarrior armor. One of the three foci can be attached to every piece to enhance its bonus.
Base abilities: 25% magic/wither damage buff (circlet), 25% magic/wither damage reduction (chest), 25% fall and explosions damage reduction (leggings), slowness\berry bush immunity (feet)

Warlock -> Full Warlock set bonuses

Botanist -> 25 mana discount (if Botania loaded)

Sourcerer -> 60 max mana buff, 4 mana regen, 3 mana discount (if Ars Nouveau loaded)


New from 0.8.2:

Added a Warlock Armor variant that can be dyed. The texures are just recolors of the original, if you can do better make a resourcepack (or submit them to me, if you'd like to).

The Earth Hammer mining mode can now be toggled with keybind (default: J). The model now swaps when active.

Configs to disable the mod recipes. The book will replace the recipe page with a warning.

Ars Nouveau initial compat: using the SpellBook in the offhand will not turn off the hexblade, alike to Shields.

 

Fixed:

The Soul of Elemental should now give the knowledge to all players who pickup it, instead of just the first.

Config file acting strangely.

Commands now works as intended on servers.

Every weapon data have been moved to nbts, should fix all the strange things that could happen when two copies of the same weapon were around.