File Details
[!]ef_cz-0.3.6-CR.jar
- R
- Jun 28, 2026
- 3.40 MB
- 188
- 1.20.1
- Forge
File Name
ef_cz-0.3.6.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
0.3.6-CR
Major Combat Reform (CR) Improvements
- CR-specific mixins (e.g., no durability consumption) are now uniformly managed by the CR master switch.
- Fire damage attribution logic optimized, and fire-attribute attacks are more strictly defined.
- Arrow recycling removed; low-armor bonus damage remains unchanged. Flame arrows and tipped arrows have been re-enabled.
- Removed limits on health, armor, and toughness (compatible with attribute fix; this change was made for functional requirements).
- New mechanic: Armor Break Threshold. If the target's armor value × 50% > the attacker's single-hit total damage after all modifiers, that hit is blocked.
Skill Updates (all skill books are now in our creative tab and feature brand-new artwork)
- Added two Guard skills: BruteGuard and FearlessGuard. (Warning: Due to EpicKnight overriding the damage pipeline, interactions with its weapons currently cause infinite recursion and crash the game.)
- Added one Identity skill: SteelSoul.
Animation Updates
- Added block feedback animations for all FistType weapons.