Ecospherical Expansion

Overhauled generation to the biomes of the Overworld.

File Details

Ecospherical Expansion 1.20.2-2.3.0

  • R
  • Dec 26, 2023
  • 1.05 MB
  • 232
  • 1.20.2+2
  • Fabric

File Name

eco-1.20.2-2.3.0.jar

Supported Versions

  • 1.20.2-Snapshot
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ecospherical-expansion-570025:4985171"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Mod is now entirely server-side.
- Added compatibility with my other mod, Biospherical Expansion.
- Recreated the Birch Forest biome.
- Recreated the Old Growth Birch Forest biome.
- Improved biome generation in most presets.
- Removed a feature that was unintentionally added to oceans.
- Recreated birch trees.
- Fixed branches being placed too high up in some trees.
- Azalea bushes / trees now use cherry logs instead of oak logs.
- Removed all custom blocks. (They're now added by Biospherical Expansion)
- Removed amethyst vine features.
- Removed amethyst void crystal features.
- Removed amethyst frosted ice crystals feature.
- Removed the custom grass color modifications.
- Stopped the Eroded Badlands biome from generating in the floating island presets to avoid issues with worldgen.
- Fixed glow berry items generating everywhere and causing lag in dark forests.
- Added surface variation.
- Fixed trees having branches in the leaves when they shouldn't.
- Stopped mountainous rocks from generating overhangs.
- Stopped ocean rocks from generating overhangs when out of water.
- Partially fixed grass, flowers, and mushrooms not generating under tree leaves.
- Optimized grass placement features for faster worldgen and less bald spots.
- Fixed rocks being unable to generate on powder snow.
- Removed the previously added extra ores in Deep Dark and Lush Caves biomes.