Description

Ecliptic Seasons: Fabricated brings a completely new and standalone seasonal experience to Minecraft, based on the ancient Chinese calendar known as the Solar Terms (Clieck to Learn More). The year is split into four seasons, each with six solar terms, and with its own unique characteristics. You will get:
- A brand new snow-covering mechanism. Now, when the base temperature of a biome isn't cold enough, blocks will gradually be covered by a thin layer of snow in cold term, whether it's dirt, grass, leaves, or even your rooftop. These changes would not depend on chunk whether load or not, so snow doesn’t just fall around players and cost much server performance.
- A regional rainfall and agricultural system based on biomes and season. Living in the desert will be a completely different experience from living in the plains, such as sunny days all year round or occasional rain, crops difficult to grow or be grown freely. This difference also exists between spring and winter.
- The sounds and visual touches of the seasons. Feel the changes of time, daylight length changes with the seasons, which means long winter nights and long summer days. Let spend your time with firefly, fallen leaves or more.
- Fully data-driven by design. With extensive config options and support for data/resource packs, you have full control — from enabling features to fine-tuning the pace of the seasons.
All these features can be configured via the config file.
🔍 Getting Started
Basic instructions are available via in-game tips and configuration files.
If you want more details or guides about this mod, please visit the Github page.
🛠️ Depends:
Cardinal Components API (Bultin)
🧭 FAQ
Q. Can I use this mod into my modpack?
A. Yes! Feel free to feature Ecliptic Seasons: Fabricated in your modpack, and customize it as you see fit for the experience you're crafting. Just keep in mind:
Make sure to credit, and don't claim Ecliptic Seasons as your own creation;
Always read the changelogs! Minor and major versions can sometimes have breaking changes, which will be explained there.
Q. Which Minecraft versions will the mod be updated for?
A. Ecliptic Seasons: Fabricated is currently being updated for 26.1+.
Q. Are you going to backport this mod to versions before 26.1?
A. If anyone is interested, please contact me.
Q. What are the main differences between the Fabricated version and the Neoforge version?
A. The Fabricated version aligns with Fabric's lightweight policy. It removes extra decorations, additional block data, complex seasonal cores and seasonal quests, redundant functional items, and is entirely developed on the Fabric platform.
📝 Compatibilities
This mod is naturally compatible with most mods, but some mods that modify the rendering pipeline require special compatibility to obtain the effects of this mod. The following is a compatibility list (generally it will not crash due to working with unsupported rendering mods).
26.1
- Sodium
- Voxy
…….
More info can visit the wiki page.
🌾Credit
The primary art content of this mod was primarily created by YunFei, with the remaining most work completed by Aerolite_Dust. Gratitude to them for creating such excellent artwork.
The performance check of mod is powered by "Java profiler".
Special thanks to the TeaCon community for reviewing this mod for performance improvements and performance optimizations.Here is a list of personal thanks: khjxiaogu, Burning_TNT, Argon4W, MalayP, xkball, armadillo_core_, xker, lcy0x1, baka4n.
Special thanks to others for their work, such as Klei Entertainment, Surisen, Snownee, RAT, etc., whose games or shaders or mods have been a great inspiration for our creation.
Special thanks to Huanyue, Xiangyi, Baiyexiqiu, Buguqi and Campione for sponsoring and powering us up.
Join our channel: https://discord.com/invite/RCxe9qt4ka




