File Details
Echo of the Void - Version 1.0.6
- R
- Mar 26, 2026
- 4.61 MB
- 11
- 1.21.1
- NeoForge
File Name
echoofthevoid-1.0.6.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Echo Of The Void - Changelog v1.0.6
Date: 2026-03-26
Major Content Expansion
New paranoia events added
Added and integrated into scheduler + manual triggers + devmenu:
animal_stare_lockbedside_opencompass_liarfurnace_breathmisplaced_lightpet_refusalworkbench_rejectfalse_container_openlever_answerpressure_plate_replycampfire_coughbucket_driphotbar_wrong_countcorrupt_toast(event replacement/extension of false recipe concept)tool_answer
Event variant extensions
footsteps->ladder_stepsdoor_inversion->door_trap_cascadeliving_ore->vein_retreatliving_ore->inside_knockphantom_mode->lantern_eater(testable variant trigger)
New specials added
Added full entity registration, debug spawn support, and scheduler integration for:
Usher?(uncanny_usher)Keeper?(uncanny_keeper)Tenant?(uncanny_tenant)Follower?(uncanny_follower)
New item
- Added
Uncanny Compass(uncanny_compass). - Integrated with anomaly/lore-structure guidance logic and cleanup behavior.
Audio Additions
New event sounds imported and registered
ore_inside_knockcampfire_cough_creepyfollow_me_creature_glitch_v1psss(mapped topsss_1)
Sound registry + assets
- Updated
sounds.jsonentries and subtitles. - Registered matching
SoundEvents inUncannySoundRegistry.
Corrupt Message / Toast Overhaul
- Reworked corrupt message system into larger contextual pools:
- global phase-aware pool,
- deep-cave pool,
- higher phase escalation pools.
- Added player-context picker (
pickCorruptMessageForPlayer) to select messages by situation/phase. - Corrupt toast now uses the same contextual message source.
- Added support for both turn-around trap phrases:
"Don't turn around.""Turn around."
- Glitch/obfuscation probability is now hard-capped at
1/500effective runtime chance.
Changes to existent elements
Pulse?
- Heartbeat handling tightened with alive/removed checks to prevent post-death heartbeat behavior.
Passive / Mob Variant Tuning
- Wolf imitator-style fake alert pacing significantly reduced (longer delays between fake triggers).
- Creeper absorber/blackout-oriented phase roll reduced in frequency (rarer selection in high-phase roll).
- Additional passive variant stability updates in scheduler and per-entity ticking paths.
Multiplayer / Client Sync Fixes
Pet Refusal visual sync fix
- Added new network payload:
UncannyPetRefusalVisualPayload
- Added server->client explicit sync for start, refresh, and stop states.
- Added client-side timed state storage and expiry cleanup.
- Added global clear handling on player/world state reset.
- This resolves client cases where pet-black visual state was present server-side but not rendered client-side.
Client rendering hooks
- Added dedicated client renderers for vanilla pet entities in this flow:
UncannyWolfRendererUncannyCatRenderer
- Added additional render debug traces for diagnosis.
UI / Client Effects
- Added/extended client UI pipeline for
hotbar_wrong_countpayload rendering. - Added client event ticking cleanup for temporary visual systems (including pet-refusal visual cache).
- Kept effect rendering local to affected client where required.
Commands & Devmenu
New direct debug aliases
/uncanny spawnUsher/uncanny spawnKeeper/uncanny spawnTenant/uncanny spawnFollower
Variant trigger improvements
- Expanded
eventVariantand variant suggestion sets for newly added families:footsteps|ladder_stepsdoor_inversion|door_trap_cascadeliving_ore|vein_retreatliving_ore|inside_knockphantom_mode|lantern_eater
Devmenu coverage
- Added dedicated entries for all new events listed above.
- Added dedicated entries for all new specials.
- Added Phantom mode test entry (
Lantern Eater). - Added
Uncanny Compassgive action entry.
Localization
- Added/updated English localization entries for:
Usher?,Keeper?,Tenant?,Follower?Uncanny Compass- new event subtitles (
ore_inside_knock,campfire_cough_creepy) - expanded corrupt-message content pools.
Internal Stability / Cleanup
- Expanded event-state cleanup coverage for new systems on disconnect/reset/unload flows.
- Added extra debug markers in event and special pipelines for deeper runtime diagnostics.
- Improved guardrails/fallback behavior to avoid hard failures when context is missing.