File Details
Echelon-1.2.2
- R
- Feb 12, 2026
- 1.55 MB
- 116
- 1.20.1
- Forge
File Name
Echelon-1.2.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Initial Forge Release - May have bugs
1.2.2 - Forge Port
Additions:
- New Armor Reforge - Arrow damage, at the cost of armor
- Reforge Materials can now be found in chests - base 10%, with weighting system:
Overworld: Common -> Rare
Nether: Uncommon -> Legendary
End: Uncommon -> Mythic
- New Salvaging System:
- Anvil now has an additional tab, the salvaging tab
- Items with reforges can be inserted into the table and dismantled for a chance at 4 outcomes:
- Fails - no reforge materials (base 10%)
- Lower - gives reforge material equal to one tier lower than item's tier (base 10%)
- Same - gives reforge material equal to item's tier (base 79%)
- Higher - gives reforge material equal to one tier higher than item's tier (base 1%)
- The table itself starts off locked, and needs to be upgrading through the upgrade screen to use.
- To upgrade the table, click on the "Upgrades" anvil button in the top right of the salvaging screen
- Each upgrade unlocks another tier that can be reforged, starting at locked, then common, all the way up to mythic
- Each upgrade unlocks better odds at reforging, increasing the chances for same + higher and lowering the chances for lower / fail, while also unlocking the successive tier to salvage
- The table can be upgraded past mythic until fail / lower chances = 0.
- Upgrade costs, in order (there is a display in the upgrades screen so you can see exactly what is needed to unlock the next tier).
- Common: 32x Limestone
- Uncommon: 16x Pyrite
- Rare: 8x Galena
- Epic: 4x Charoite
- Legendary: 2x Crown Topaz
- Mythic: 1x Painite
- Mythic + 1: 2x Painite
- Mythic + 2: 4x Painite
- Mythic + 3: 8x Painite
- Mythic + 4: 16x Painite
- New Tier above Mythic: Apex
- Strongest tier of items, each armor set has own Apex Effect that requires all 4 apex pieces to have the effect active
- Overall, grants another 50% strength to reforge (includes both positive and negative attribute), and currently only armor sets have an apex effect.
- New Materials:
- Star Dust -> Used to craft stellar cores
- Stellar Cores -> Used to add 'Stars' to equipment, boosting reforge strength by 5% per (increases both positive + negative attribute, max 5)
- Apex Crux -> Used to upgrade 5 star mythic item to Apex, boosting reforge strength by another 25% and adding a unique Apex Effect
- Can also be used to reroll the apex tier reforge of an item to another apex tier reforge
- Many new creative commands:
- /tiered
- apex (sets reforge to apex tier)
- perfect (sets reforge to perfect variant)
- salvage (used to reset the salvaging table back to tier 0)
- stars (set amount of stars on equipment, max 5)
- New Config Options
- Next Update I am going to completely clean up the config files, and use datapacks for changes rather than text profiles.
- New Config Options
- Next Update I am going to completely clean up the config files, and use datapacks for changes rather than text profiles.
Changes:
- Set bonus label no longer rendering above item name, now renders a small glyph next to the obscure API tooltip line, grey on an equipped piece when inactive and gold when active. Bonuses still same amount
- Perfect label has new gradient, uses new star texture
- Updated sound spell power attribute to match updated attribute identifier
- Changed summon reforge - less damage, some hp, and replace spell power negative effect with cast time reduction
Fixes:
- Fix title line becoming unaligned when in scroll mode on long tooltips (partial fix, still might happen).
- Fix Tooltip overhaul compare mode rendering issues
- Fix stale contexts bug, rendering UI elements in places they shouldnt be (still happens for a couple seconds, just UI)

