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Echelon - Linggango Variant

A fork of Tierify by ElocinDev - made specifically for linggango.

File Details

Echelon-1.2.0.jar

  • R
  • Jan 1, 2026
  • 5.37 MB
  • 39
  • 1.20.1
  • Fabric

File Name

Echelon-1.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:echelon-linggango-variant-1401279:7402762"
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1.2.0

**DELETE TIERIFY-COMMON AND TIERIFY-CLIENT, OR ANY OLD CONFIGS YOU HAVE**

Additions
 
- New config options
     - chest/entity tier drops now affected by weights (if =true)
     - % chance for reforge items to be found in chests (default is 10%)
     - Reforge item tiers in loottables / dropped by entities can now be gated by both regular and modded dimensions
     - whitelist for only specific entities to drop reforged items 
     - Armageddon treasure bags can drop reforged gear (default = true)
 
- New Armor Reforge - Adds Durability 
- New Shield Reforge - Adds Durability
- Reforge materials now inherit their respective modifier's colored gradient & border
- Added 3 new reforge materials for Epic, Legendary, Mythic tiers:
 
Epic: Charoite
Legendary: Crown Topaz
Mythic: Painite
 
Changes
 
- Armageddon treasure bags now drop reforged gear (default is 100%, weights are configured to match game stage) 
- Lethality modifier for melee now has armor as a downside, rather than attack damage
- Lethality follows new formula - Each point of lethality that exceeds armor adds +10% damage
- Rebalanced reforged items dropping from entities (higher rarities far less common)
- Cleansing stone, Pyrite, Galena new textures
- Rebalanced recipes based on following game stage logic:
 
Common - Iron tier
Uncommon - Diamond Tier
Rare - Nether
Epic - Wither
Legendary - Ender Dragon
Mythic - Endgame Armageddon Bosses
 
Fixes
 
- Fixed items with no repair material not defaulting to iron ingot, and therefore not being reforgeable
- Modifiers will now correctly prefix items if they have been renamed and are reforged again
- Fix cases of reforged items not having modifier prefix
- Fix cases of reforged items not having any attributes applied by modifier
- Fixed certain attributes not working correctly 
- Fixed attribute conflicts and cases of 0 dmg / infinite dmg
- Fix attack speed terminology replacing words on items it definitely shouldnt
- Fix set bonus label overlapping with other UI elements
- Preformance Optimized in various ways - should be less intensive on servers especially