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Easy Server Optimizer

Easy Optimization Server

File Details

Easy_Server_OPT_1.20.1_1.09.jar

  • R
  • May 17, 2026
  • 25.62 KB
  • 0
  • 1.20.1
  • Forge

File Name

optserver_1.20.1_1.09.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:easy-server-optimizer-1298102:8104325")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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OPTServer v1.09 - Release Changelog

A lightweight, powerful server-side optimization mod for Minecraft Forge 1.20.1.


 What's New in v1.09

1.  Auto "Anti-Tick-Slip"

  • Automatic World Time Freeze: When the server becomes empty, the mod persistently saves the game time (gameTime/dayTime) and the real-world logout timestamp.
  • Auto-Restoration: Upon player login, if the server was empty for >= 5 minutes, the mod automatically rolls back/restores the game time and day time to the exact moment of logout.
  • Safety Window: If players reconnect in under 5 minutes (quick crashes or restarts), time proceeds normally to prevent rollback issues.

2.  Built-in Lag Profiler (/opt find)

  • Instantly scan loaded chunks across all dimensions.
  • Displays the Top 3 Chunks with the highest entity count (dimension, chunk coordinates, and exact block coordinates) so you can hunt down mob farms or lag spots.
  • Displays the Top 5 most numerous entity types globally.

3.  Dynamic Mob Capper (/opt moblim <limit>)

  • Dynamically limit the maximum number of Mob entities allowed inside any single chunk.
  • New spawns in overloaded chunks are automatically canceled (ignores custom-named mobs/pets so your named entities are always safe).
  • Adjusted in-game via /opt moblim <number>.

4.  Smart Villager AI Optimizer

  • Automatically freezes the pathfinding and brain tick processing (NoAi = true) of stationary Villagers (speed ~0) to eliminate trading hall lag.
  • Seamless Trading: Automatically restores full AI (NoAi = false) for 60 seconds whenever a player interacts (right-clicks) with them, allowing smooth trades, restocking, and job updates before refreezing them.

5.  Critical Bug Fix

  • Fixed Inactive Event Loop: Resolved a major issue where the automatic dynamic optimizer (onServerTick and onServerStarting) never executed because the CommandsHandler class lacked the @Mod.EventBusSubscriber annotation. Auto-mode now works perfectly on server startup!