File Details
easy_mob_grinder-2.0.0.jar
- R
- May 28, 2026
- 97.58 KB
- 93
- 26.1.2
- NeoForge
File Name
easy_mob_grinder-2.0.0-STABLE.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
Easy Mob Grinder 2.0.0
Liquid XP
The grinder now produces Liquid XP that can be piped out using any fluid pipe mod (Pipez, Mekanism, etc). Connect a fluid pipe to any block in the multiblock and extract XP at a rate of 20 mB per 1 XP point. The fluid is fully compatible with tanks from other mods including Dimensional Tanks, Sky Stone Tanks, and Dark Tanks. A Liquid XP Bucket is also available — you can fill buckets from tanks and place the fluid in the world. It looks like green water and behaves like water (pushes entities, blocks can be placed in it, you can swim in it).
XP Collection Slider
Clicking the Collect XP button now opens a small popup to the right of the GUI with a slider. You can choose how much XP to collect as a percentage of what is stored. The slider shows the approximate number of levels you will gain from your current level.
Mend Button
A new Mend button repairs all equipped gear that has the Mending enchantment. It uses XP from the tank at the vanilla rate of 2 durability per 1 XP point. It checks helmet, chestplate, leggings, boots, mainhand, and offhand.
Overflow Buffer
The grinder no longer deletes loot when the output inventory is full. All loot from a kill cycle goes into the output slots first, and anything that does not fit is stored in a hidden overflow buffer. The buffer drains into the output at 64 items per tick as space becomes available. The grinder will not start a new kill cycle until the buffer is empty. No loot is ever lost.
XP Tank Expanded
Base XP tank capacity is now 100 levels. Each Slot Upgrade card adds 100 more levels. With 8 cards the tank holds 900 levels worth of XP.
Slot Upgrade Downgrade Handling
Removing Slot Upgrade cards now properly ejects capsules from slots that are no longer active. They drop as items in front of the controller. If the XP tank capacity shrinks below the current stored amount, the excess XP spawns as XP orbs in front of the controller. Inactive capsule slots are fully locked and do not show a hover highlight.
Icon Buttons
The Collect XP, Mend, and Redstone buttons are now 16x16 icon buttons with tooltips instead of text buttons. The Redstone button cycles between three icon states matching the current mode.
Bug Fixes
Fixed XP bar tooltip showing wrong level count due to floating point truncation. Fixed XP being drained from the tank even when the connected fluid tank was full. The fluid handler now uses proper transaction rollback. Fixed capsule and upgrade card items being offset by 1 pixel in their GUI slots.

