EagleMixins-1.1.0.jar
Curse Maven Snippet
What's new
- fixed dregorarl (unpack world) in loading screen by changing drl to dregorarl in mixins
- Added config option for beckon kill radius range
- Fixed Player was able to add effects on entities just by having tipped arrows in hand (Nischelm)
- Fixed various arrow handler issues including arrow potions to applying for a long time (Nischelm)
- in theory a tipped arrow skelly could also apply its arrow effects using thorns or whatever other side dmg bc there was no check for using an arrow (Nischelm)
- fixed berian handler (my fault 💀 was 90% berian chance ) (Nischelm)
- moved abyssal stuff into its own config+handler (Nischelm)
- added some configs for SRPhandler (Nischelm)
- Added teleportation mechanic with overlay and a 1% chance for terror to happen (Eagle)
- Move over Dregora-specific patches from RLMixins (FonnyMunkey
- Fix (BT) Shivaxi dropping skeleton key outside of the Abyssal Rift (Kotlin)
- Introduce custom hearts for Radiation Sickness (Kotlin)
- Added resource crates block (randomly drops nuclearcraft items) (Eagle)
- Added custom-name support to Counters & Cabinets (Kotlin)
- Added loot-table to Counters & Cabinets (Kotlin)
- Added paintings for JSON paintings to EagleMixins
- Added config values for SRP biome black/whitelist & a whitelist for named parasites that should not have any item drops removed. (Eagle)
- Added Effect PotionRadiationSickness (Eagle)
- Added Radiation overlay effect (FonnyMunkey)
- Added handling for Irradiated parasites (Nischelm)
- Fixed clientside methods crashing servers (Nischelm)
- Fixed non-berians turning into berians on chunk reload (Nischelm)
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