dysoncubeproject-addon-1.1.25.jar
Curse Maven Snippet
What's new
Dyson Cube Project Addon 1.1.25 — Changes Since 1.1.18
This is a cumulative comparison of the changes from 1.1.18 through 1.1.25. It only lists changes introduced after 1.1.18.
中文
1.1.19:LDLib2 界面清晰度
- 修复戴森寰宇中枢和戴森寰宇宝典在高 GUI 缩放或较小窗口下文字、细线边框发糊的问题。
- 响应式缩放改为按 Minecraft GUI 像素对齐,避免无意义的小数像素变换。
- LDLib2 界面打开时使用清晰的栅格字体,关闭后恢复玩家原有的字体渲染设置。
- 修复公共 UI 缩放路径,覆盖戴森寰宇中枢、戴森寰宇宝典和 LDLib2 设置界面。
1.1.20:AE2 兼容层与崩溃修复
- 参考 Data Energistics 的组织方式,将戴森存储单元、戴森 I/O 端口和批量转移逻辑放入附属模组自己的 AE2 集成类中。
- 移除针对 AE2 原版
IOPortBlockEntity的全局 Mixin,删除Ae2ItemFilterBridge及对应 Mixin 配置。 - 修复放置或右键 AE2 I/O 端口时,AE2 静态初始化加载附属模组 Mixin 类而触发
IllegalClassLoadError的崩溃。 - 保留戴森物品/流体存储单元、精确存储、批量存储和戴森 I/O 端口功能;普通 AE2 I/O 端口不再被附属模组全局过滤。
- 继续过滤无效物品和流体键,避免
null AEKey进入 AE2 的KeyCounter。
1.1.21:寰宇之心统一结算
- 修复戴森中枢中没有显示结算按钮的问题。
- 增加“统一结算”入口,玩家可以一次处理当前寰宇之心的待结算奖励。
- 奖励不会自动发放;结构完成后仍需玩家打开奖励界面并点击结算。
- 修复奖励界面、MAX、增减按钮、输入框和确认按钮在不同窗口尺寸下被裁切、重叠或跑出界面的问题。
- 戴森中枢的导航、总览、能量、寰宇规模和寰宇之心状态文本改为在可用区域内适配或滚动显示。
1.1.22:宝典自适应与戴森球主线
- 扩写戴森球主线,补充材料投入、弹射器、射线接收站、服务器 tick 同步、戴森寰宇中枢核对和寰宇之心手动结算的完整顺序。
- 明确说明寰宇之心奖励不会自动发放,必须由玩家完成结算操作。
- 修复宝典使用固定尺寸布局导致 Minecraft GUI Scale 3 下内容裁切、GUI Scale 2 下比例不合适的问题。
- 宝典会根据 Minecraft GUI Scale 和当前可用视口自动缩放。
- 章节导航和正文分别使用独立的限定滚动区域,超长内容不会把整个宝典窗口撑出屏幕。
1.1.23:宝典导航与 Flux 后缀表
- 为宝典左侧章节目录增加独立垂直滚动条,玩家可以在目录范围内自行上下滚动。
- 保留正文独立滚动区域,目录滚动不会挤压或遮挡正文。
- 进一步扩写戴森球主线,补充目标准备、弹射器建设、服务器 tick 同步、射线接收站、寰宇中枢核对和手动结算顺序。
- 将 Flux 后缀续表从长段落改为游戏内列式表格,显示后缀、十进制指数和对应数量级。
1.1.24:寰宇之心与鸿蒙之气特殊交互
- 为寰宇之心结构界面加入完整的“特殊交互”叙事文本。
- 为鸿蒙之气道痕烙印选择界面加入完整的鸿蒙之气叙事文本。
- 鸿蒙之气界面显示渗入次数、寰宇大道基数、法则浸润倍率和造化感应状态。
- 长文本限制在独立内容区域内并支持鼠标滚轮阅读,不会覆盖进度信息或选择按钮。
- 调整两个特殊交互界面的尺寸和布局,补充中文与英文对应文本,避免两种语言混排。
1.1.25:本轮玩家反馈修复
- 修复弹射器和射线接收站信息面板中结算状态重复显示的问题。
- 修复宝典左侧章节导航与滚动条布局没有正确收缩的问题;滚动条固定在导航区域内部,章节按钮不会再把导航栏挤出界面。
- 将戴森寰宇矿产中枢改为与戴森寰宇中枢一致的深色卡片式 UI,保留原有激光输入、层级切换、自定义质量、库存取出、流体缓存和自动刷新逻辑。
- 矿产中枢增加剩余质量进度条,并对目标、能量、层级和状态文本进行自适应缩放,较长的大数值不会直接被截断。
- 补齐日语(
ja_jp)和土耳其语(tr_tr)语言包,覆盖宝典、单位切换、寰宇之心、鸿蒙之气、矿产中枢和大数值提示。
English
1.1.19: LDLib2 UI Clarity
- Fixed blurry text and thin borders in the Dyson Universe Hub and Dyson Universe Guide Book at high GUI scales or in small windows.
- Responsive scaling is now aligned to Minecraft GUI pixels to avoid unnecessary fractional-pixel transforms.
- LDLib2 screens use the sharp raster font while open, then restore the player's original font-rendering setting when closed.
- Fixed the shared UI scaling path used by the Dyson Universe Hub, Dyson Universe Guide Book, and LDLib2 settings screen.
1.1.20: AE2 Compatibility and Crash Fixes
- Reorganized the AE2 compatibility layer after the Data Energistics approach: Dyson storage cells, the Dyson I/O Port, and bulk-transfer logic now stay in the addon's own AE2 integration classes.
- Removed the global Mixin targeting AE2's vanilla
IOPortBlockEntity, includingAe2ItemFilterBridgeand its Mixin configuration. - Fixed the
IllegalClassLoadErrorcrash caused by AE2 static initialization loading an addon Mixin class when an AE2 I/O Port was placed or opened. - Preserved Dyson item/fluid storage cells, exact storage, bulk storage, and the Dyson I/O Port; vanilla AE2 I/O Ports are no longer globally filtered by the addon.
- Invalid item and fluid keys are still filtered before they can reach AE2's
KeyCounter.
1.1.21: Unified Cosmic Heart Settlement
- Fixed the missing settlement button in the Dyson Hub.
- Added a “Settle All” entry point to process the current pending Cosmic Heart rewards in one action.
- Rewards are not granted automatically; after the structure is complete, the player must open the reward screen and click the settlement action.
- Fixed reward rows, MAX buttons, increment/decrement buttons, input fields, and the confirmation button being clipped, overlapped, or pushed outside the screen at different window sizes.
- Dyson Hub navigation, overview, energy, universe-scale, and Cosmic Heart status text now adapts or scrolls inside the available area.
1.1.22: Responsive Guide Book and Dyson Sphere Progression
- Expanded the Dyson Sphere progression guide with the order of material input, ejector construction, Ray Receiver setup, server-tick synchronization, Universe Hub verification, and manual Cosmic Heart settlement.
- Clarified that Cosmic Heart rewards are never granted automatically and require player confirmation.
- Fixed the guide book's rigid layout, which caused cropping at Minecraft GUI Scale 3 and an unsuitable proportion at GUI Scale 2.
- The guide book now scales according to Minecraft's GUI Scale and the available viewport.
- The chapter directory and page body use separate bounded scroll areas, so long content cannot expand the entire guide beyond the screen.
1.1.23: Guide Navigation and Flux Suffix Table
- Added a dedicated vertical scrollbar to the guide book's left chapter directory, allowing players to scroll the directory within its own bounds.
- Kept the page body in its own scroll area so directory scrolling cannot push over or cover the main text.
- Expanded the Dyson Sphere progression chapter with target preparation, ejector construction, server-tick synchronization, Ray Receiver setup, Universe Hub verification, and manual settlement order.
- Replaced the continued Flux suffix paragraphs with an in-game table showing suffixes, decimal exponents, and corresponding magnitudes.
1.1.24: Cosmic Heart and Primordial Qi Special Interactions
- Added the complete Cosmic Heart “Special Interaction” narrative to the structure screen.
- Added the complete Primordial Qi narrative to the Dao Mark choice screen.
- The Primordial Qi screen shows infiltration count, the Universe Path base, law saturation multiplier, and creation resonance state.
- Long text is contained in an independent scroll area and can be read with the mouse wheel without covering progress information or choice buttons.
- Adjusted both special-interaction screens and added matching Chinese and English text without mixing the two languages.
1.1.25: Current Player Feedback Fixes
- Fixed settlement status being displayed twice in the EM-Rail Ejector and Ray Receiver information panels.
- Fixed the guide book's left chapter directory and scrollbar failing to shrink correctly; the scrollbar now stays inside the directory area and chapter buttons no longer push the navigation out of the screen.
- Restyled the Dyson Cosmic Mining Hub to match the Dyson Universe Hub's dark card-based UI while preserving laser input, tier switching, custom target mass, inventory extraction, fluid buffering, and automatic refresh behavior.
- Added a remaining-mass progress bar to the mining hub and adaptive scaling for target, energy, tier, and status text so long large-number values are not directly clipped.
- Added Japanese (
ja_jp) and Turkish (tr_tr) translations covering the guide book, unit toggle, Cosmic Heart, Primordial Qi, mining hub, and large-number messages.
Version / 版本
- Comparison range:
1.1.18→1.1.25 - Current version:
1.1.25 - Minecraft
1.21.1 - NeoForge
21.1.64or newer - JAR:
dysoncubeproject-addon-1.1.25.jar
This mod has no additional files