promotional bannermobile promotional banner

Dynamic Trees

Trees that grow... Forests that spread.
Back to Files

DynamicTrees-NeoForge-1.21.1 1.6.0-BETA01

File namedynamictrees-neoforge-1.21.1-1.6.0-BETA01.jar
Uploader
MaxHyperMaxHyper
Uploaded
Dec 11, 2025
Downloads
266
Size
3.2 MB
Mod Loaders
NeoForge
File ID
7321775
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dynamictrees-252818:7321775"

Learn more about Curse Maven

What's new

  • New climate system. Tree growth is now affected by biome's climate category (temperate, tropical arid or cold) instead of biome tags.
  • Seasons are now dependent on climate, trees that fruit during summer in temperate climates may fruit between fall and winter in tropical climates (this simulates wet/dry seasons instead of temperature based seasons).
  • Fruit production is now affected by climate. This can be disabled in config.
  • Voluntary seed drops is now properly affected by the seasons. Treepacks:
  • "environment_factors" has been removed from Species and replaced by "preferred_climate".
  • Removed "seasonal_fruit_production_offset", "seasonal_growth_offset" and "seasonal_seed_drop_offset" from Species and replaced them with "seasonal_offsets" with "fruiting", "seed_drop" and "growth" sub-parameters.
  • Added "climate_tolerance" to species. This defines how affected trees are by being outside their preferred climate.

This mod has no additional files