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Dynamic Trees

Trees that grow... Forests that spread.

File Details

DynamicTrees-1.12.2-0.9.24.jar

  • R
  • Aug 11, 2021
  • 869.94 KB
  • 96.7K
  • 1.12.2
  • Forge

File Name

DynamicTrees-1.12.2-0.9.24.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamictrees-252818:3422539")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Features:

  • Added tall birch species, generates in the mutated birch forest.
  • Added Mega Jungle species to world gen.
  • Added not operator for name selectors in Json biome database populators.
  • Added array name selector in Json biome database populators.

Enhancements:

  • Bone meal restores two points of fertility (up from one point).
  • Added config option for how many growth pulses bone meal sends.
  • The burgeoning potion restores all fertility and then speeds up growth until fertility runs out instead of running on a timer.
  • Families can now customise max signal depth without having to create a new BranchBlock.
  • Added Polish translation. [by SubcarpathianSkull]
  • Optimised assets. [by RDKRACZ]

Changes:

  • Effectively removed fertility and persistence potions (no longer obtainable, ones previously crafted will still exist).

Bug Fixes:

  • Fixed biome selector blacklist checking for all match instead of any match.
  • Fixed crash with falling tree physics.
  • Fixed dynamic leaves not dropping when broken with silk touch.
  • Fixed incompatibility with Jurassicraft that caused missing texture blocks to spawn in place of vines.