Dynamic Surroundings: Fabric Edition

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

File Details

DynamicSurroundings-Fabric-1.20.4-0.0.9.jar

  • B
  • Dec 30, 2023
  • 13.69 MB
  • 686
  • 1.20.4
  • Fabric

File Name

DynamicSurroundings-Fabric-1.20.4-0.0.9.jar

Supported Versions

  • 1.20.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dynamic-surroundings-fabric-edition-535715:4994659"
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Requirements * JAVA 17+ (I am using Adoptium https://adoptium.net/) * Fabric Loader >=0.15.1 * Fabric API 0.91.2+1.20.4 * 100% client side; no server side deployment needed

What's New * Overhauled the waterfall sound effect system. The number of sound instances played is significantly reduced around large falls. * Lava cauldrons have effects: * Count as a hot block for steam production. * Chance of spawning small flame jets similar to fully grown nether wart crops. * Kelp plants and tall seagrass will trigger brush step sounds.

Changes * Adjusted item swing sounds for bows and crossbows. Now less hefty. * Changes to block effect settings will no longer require a restart. * Adjusting while in game will cause the currently playing effects to reset. * Default for block effect range is now 32 from 24. * The 32 range matches the Minecraft particle render range as well as the larger random display tick range. * Higher ranges will consume more of the client tick for processing and may not add any additional experience. YMMV. * Existing configurations will require manual changes of the block effect range to get the range of 32. * Diagnostic commands and HUDs will report local tag information even when connected to a remote server.

Fixes * No more button click sound when pressing the PLAY button in individual sound config UI. * Fixed step brush sounds when connected to a vanilla server. * Dark Forest should now play the deep forest sounds.