Dynamic Surroundings: Fabric Edition

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

File Details

DynamicSurroundings-Fabric-1.17.1-0.0.2.jar

  • B
  • Oct 15, 2021
  • 13.19 MB
  • 1.2K
  • 1.17.1
  • Fabric

File Name

DynamicSurroundings-Fabric-1.17.1-0.0.2.jar

Supported Versions

  • 1.17.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dynamic-surroundings-fabric-edition-535715:3491803"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Requirements * JAVA 16+ (I am using Adoptium https://adoptium.net/) * Fabric Loader >=0.12.1 (<-- Note the bump) * Fabric API 0.40.8+1.17 (<-- Note the bump) * 100% client side; no server side deployment needed

What's New * Enhanced Sound Processing. You guys apparently liked it enough, so I added it back. * Reverb (not echo) in caves and the like. Reverb and echo are two different things. * Block occlusion processing. Disabled by default. * Conversion of sound buffers on the fly to mono if needed. This will happen if a stereo sound is played in 3d space rather than global. * Though using background threads it can be intensive on lower end CPUs. Feature can be disabled in the configs. * Bow pull sound effect. Applies to players and skeleton like mobs. * [WIP] Online version checking message to chat window to get notified of mod updates. On by default. * Optional tweaks to some particle behaviors * Disable player potion swirls in first person. Off by default. (Not sure about you guys but these particles can cause me a bit of vertigo.) * Disable projectile particle effects. On by default. * /dstod Time of Day client command for displaying current in game Minecraft date * Experimental - need feedback whether it would be immersion breaking