Dynamic Surroundings: Environs

Adds audio and visual effects to your surroundings

File Details

Environs-1.14.4-0.0.5.0.jar

  • B
  • Feb 1, 2020
  • 8.58 MB
  • 6.3K
  • 1.14.4
  • Forge

File Name

Environs-1.14.4-0.0.5.0.jar

Supported Versions

  • 1.14.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-surroundings-environs-360898:2873051")
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Requirements

  • Forge 1.14.4-28.1.96+
  • Dynamic Surroundings: Sound Control 1.14.4-0.0.5.0+
  • 100% client side; no server side deployment needed

What's New

  • Initial release with the following features from Dynamic Surroundings:
    • Biome sounds
    • Random spot sounds that play around the player based on the biome
    • Village sounds
      • Because village implementation changed, effects are triggered if player is within 64 blocks of a bell as well as a villager. On the plus side server side support is not required.
    • Waterfall splash and acoustics
    • Aurora Borealis
    • Fog
    • Steam, Fire, and Bubble jets
    • Fireflies
    • Water/Lava drop sounds and effects
  • Uses JavaScript engine for condition string evaluation
  • What's not included:
    • Does not have weather effects; planned for another mod
    • External config support; will be added when code changes settle a bit more
    • Battle Music
    • Speech Bubbles and Entity Chat
    • Damage pop-offs/crit words
    • Gnatt, insect, snake, bison, elephant, and crock sounds - removed because they didn't fit "Minecraft"

Extras

  • Waterfall spray drops create water ripples when landing in water, or steam clouds when hitting hot blocks
  • Full grown nether wart can give off flame particle effect
  • Lit Furnaces and Blast Furnaces are considered hot blocks for steam production
  • A full cauldron when near a hot block can produce steam
  • Soul Sand laughter effect only happens when the block is in the nether