File Details
dynamic-fps-3.5.0+minecraft-1.21.0-fabric.jar
- R
- Jun 25, 2024
- 166.61 KB
- 18.5K
- 1.21
- Fabric
File Name
dynamic-fps-3.5.0+minecraft-1.21.0-fabric.jar
Supported Versions
- 1.21
Curse Maven Snippet
New Features:
- Add the ability to run without Cloth Config on (Neo)Forge ([commit 15e3bf](https://github.com/juliand665/Dynamic-FPS/commit/15e3bf93893711f85fa8378a4461c1e00a5b2a69) by @LostLuma)
- A fallback screen will tell you to install Cloth Config instead
- Add a wider range of possible FPS limits to our configs ([PR 186](https://github.com/juliand665/Dynamic-FPS/pull/186) by @LostLuma)
- Any value accessible via the vanilla FPS limiter is now usable
- More fine-grained control is still kept on the lower end of the slider
- Add smooth volume transition ([PR 187](https://github.com/juliand665/Dynamic-FPS/pull/187) by @LostLuma)
- Sounds can now fade in and out to their requested levels
- By default, the volume will fade out within 2 seconds, and back in within 1 second
- Add the ability for other mods to disable the loading overlay optimization on (Neo)Forge ([PR 193](https://github.com/juliand665/Dynamic-FPS/pull/193) by @LostLuma)
- Add device battery integration ([PR 194](https://github.com/juliand665/Dynamic-FPS/pull/194) by @LostLuma)
- Allows the mod to track battery levels and states
- This is disabled by default and must be enabled by the user
- Add a new optional "On Battery" state to adjust certain settings automatically
- For now this is limited to setting a different FPS limit on battery
- Add ability to only enable idle detection while being on battery
- Allows conserving energy should you forget to turn the game off yourself
- Add optional notifications when the battery is low or its state changes
- Add optional battery display to the in-game HUD
- Tells you whether the battery is charging or discharging, and its current level
- The sprites for the last two features were drawn by @Pixaurora
- Add Dutch translation ([PR 198](https://github.com/juliand665/Dynamic-FPS/pull/198) by @stijnvdkolk)
Other Changes:
- Config (de)serialization no longer stores default values on disk ([commit bef038](https://github.com/juliand665/Dynamic-FPS/commit/bef038bda6af7ca0cce340c52e256a9bcd3d8b92) by @LostLuma)
- Allows modpack creators to exclude values that don't deviate from the default
- Update Traditional Chinese translation ([PR 191](https://github.com/juliand665/Dynamic-FPS/pull/191) by @yichifauzi)
- Update French translations ([PR 189](https://github.com/juliand665/Dynamic-FPS/pull/189) by @N4TH4NOT)
- Update Russian translation ([PR 190](https://github.com/juliand665/Dynamic-FPS/pull/190) by @Alexander317)
- Update German translations ([PR 195](https://github.com/juliand665/Dynamic-FPS/pull/195) by @LostLuma and @juliand665)
- Update Russian translation ([PR 197](https://github.com/juliand665/Dynamic-FPS/pull/197) by @Felix14-v2)
- Update Korean translation ([PR 200](https://github.com/juliand665/Dynamic-FPS/pull/200) by @Shihyeon)
Bux Fixes:
- Fix idle detection not working for controller users ([PR 184](https://github.com/juliand665/Dynamic-FPS/pull/184) by @LostLuma)
- The mod now detects when the player moves and stops idling
- Fix HUD info showing while GUI is hidden ([commit a5dffb](https://github.com/juliand665/Dynamic-FPS/commit/a5dffb4d16f0c7a38259b382151854fb7e8edb51) by @LostLuma)
- Fix HUD info not working on Minecraft 1.18.2 Forge (done while backporting)
Other Info:
- Forge support on Minecraft 1.17.1 and below is dropped for now as there were some issues porting the new features.
Disclaimer:
Enabling the battery integration requires downloading an additional library at runtime.
The mod contains the hashes for these files ahead of time and will verify them before usage.
You may disable this behavior in the mod's settings, or [install the library yourself](https://github.com/juliand665/Dynamic-FPS/blob/main/GitHub/MANUAL_NATIVES_INSTALL.md) if you wish.

