dynamicdojutsu-1.3.9.6_dev-build.jar
Curse Maven Snippet
What's new
# Dojutsu fixes:
- Byakugan gained a dodge chance from 0% -> 60%
- Kets gained a dodge chance from 0% -> 30%
- Added in the config Tsukuyomi and Kotoamatsukami are unbreakable (Default is off)
- Bunch of Code cleanup for the Dojutsu abilities. (NOTHING was changed.)
- Sharing your sharingan has been moved from shift right clicking its now a keybind.
## Rinnegan
- Buffs to Rinne-Sharingan (Mainly given back the potion effects)
- Eating the chakra fruit when at MS no longer gives the shakujo staff.
# Releases, Fixes, and Additions:
## Custom KGs
- Steel shield base power increases from 1 -> 3
- New effects for Typhoon Strong and Extreme Wind jutsu.
- Bosses now have a more generalized spawn count of 1 or 2. Instead of spawning 10 or 20 on one person.
- Cursemark and sage modes no longer stack. (Can be changed through configs)
- Bosses no longer summon in the End or Nether.
- Added Syringes for My KGs (Let me know if I should add AHZNB's KGs to this)
- Added Taijutsu Style and Armorer Vendors
- Added Village Builds for All Vendors
- Redid every NPC to have more jutsu and their unique abilities. Nerfed Madara just a little bit; however, he did gain Susanoo
- Added a bunch more CustomNPC stuff
## Shinobi Schools
- New hub for the upcoming skill trees
- 2 Stats can be pushed to SS rank/tier with the use of Limit Break Stones.
- Strength stat fixed; should give armor now.
- Added different stats to all schools.
- Genjutsu/Kenjutsu Stats and School created (only the Basic Genjutsu tab is available)
- Nerfed some taijutsu move stats
- When leveling Kenjutsu and Genjutsu, you now get skill points
- Fixed Lion's Barrage not doing anything
- All three trees can be disabled now.
- Stats can now be disabled through the configs.
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